ok, this little cycle was done in my day testing animation. and frankly I like this. I got this golf club from a collab spawn in this app called unison leauge and I wanted to commemorate it. if you have any comments or concerns about it please let me know.
Unison League is owned by a team
Alright so last week I was at Cincinnati Animatic con and had the time of my life. One of the best events was seeing all the people dress up as characters and the first one I wanted to do to remember that time was this guy right here who cosplayed as one of my favorite superheros Static Shock. With all due respect this drawing this was as fun as meeting the guy who dressed as Static. BTW he won the ribbon in a beyblade tournament not a costume contest. not sure if he won that
This will be a big help, thank you
Remember this? If you’ve done any classes or seen any tutorials, you’re bound to see this thing. I personally fell in love with it. It’s very easy to get a feel for the movement of the face & jaw, the general placement of the head and how the character will look.
There’s not too much of a wrong way to do it. Just remember this:
The circle is not the whole head, it only encompasses what would be your skull without the jaw attached (if you wanna draw a skull tho, you need a bit more than the circle. Those things are more complex than you think.)
Add a jaw before placing the guidelines.
The neck connects to the jaw with a small pouch, important for profiles. (See an example below.)
The guidelines, to me, are really for seeing the width of the motion, the placement of the features. Occasionally, I don’t even use the guidelines. Sometimes I put features like the eyebrows, eyes, and mouth to remember the expression later when I go back and finish the linework (which tends to change slightly).
Use the guidelines in whichever way you want. I tend to do one of two things:
Put the eyes on the line, using the end of the triangle to find the end of the nose
Put the eyes under the line, using the triangle more for determining the size of the eyes and expression.
Whatever feels right it what you should do. More you fiddle with it the better you get:
Remember this when making expressions- squash and stretch.
The longer the jawline, the wider the mouth is, the thinner the face is.
Look at references of real people with different expressions. How does their face squash or stretch?
Common expressions with stretch: Gasps, Yawns, Ear-to-Ear Smiles, Any Time They Yell.
Common expressions with squash: Pouts, Frowns, Closed-Mouth Smiles, Clenched Jaws, Furrowed Brows.
The only time I don’t make the circle first is when the head is tilted up and I need to see some of that little area under the jawline.
Reminder: This is my personal shortcut and what works for me might not work for you! Don’t worry if it doesn’t work for you!
I start with the jawline then curve up to the top of the head and make the circle last, just to get a feel for where everything will go and the curve of the head -I usually make the back of the head too small- then you can add the features. I suggest always connect the head to the neck before doing anything else.
(It all gets easier with practice. Look at references- I don’t suggest looking up ‘drawing reference’ or you’ll get a bunch of drawings, which may help for in-style work, but, looking at real humans always beats drawings. look up ‘figure’ ‘face’ ‘head’ and ‘art reference’.)
Children have tall foreheads and a small area for their facial features. I remember one tutorial that helped me with children was that you don’t put the eyes in the circle like you would with an adult/teen, but under it.
Welp, that’s about it. The best teacher is time, and the more you do it the better you get! Have fun and just keep at it!
Part 2 for faces: Guidelines & Features
Want to see more tutorials? Tell me what you’d like to see me cover. This confuse you or you’re stuck on something? Tell me and maybe show me what you’re working on and I can help to the best of my ability!
So I was thinking of a ridiculous ship name for Ren and Nora and came up with Noragami. Next thing I knew I remembered Paper Mario and the Origami King then the rest was history. The whole point of this game would be to have Ren run away from Nora before she painfully folds him into her paper prince charming. RWBY is owned by Roster Teeth Paper Mario is owned by Nintendo
thank you I have been screaming my head off over the jetpacks in that and i’m glad someone heard me. so cheers for the new spla2-n
Logan is so gonna love the new toys.
Finally after 3000 years, here’s the full color reference for the characters from Sword and Shield, hope this helps anyone
It can be a fun exercise
free to use color palettes !!!
feel free to reblog !! ( and pick which one you like most in the tags! )
Alright a few years back I was at a comic convention, Charlet Chung (Voice of DV.A) was doing a live Q&A and I asked a simple question of what her favorite video game was. Next thing I knew she talked about how when she was little, Charlet grew up to how women where mistreated in video games and people being toxic to each other on live play. She then made it one of her goals to help end gamer toxicity and promote feminism on all forms of media. So in honor of women's history month in making sure that Charlet will be recognized among all the other women who want love not hate in the world. P.S that's me dressing up as Ethan from Rockin Punch Riders it was my first time cosplaying and it felt GOOD
This animation is from a fighting demonstration shown in a comic called Polaris. an awesome comic from Italy that shows off LIGHT SABER DUELING. this is my first attempt in animating a fighting sequence i hope you enjoy it
I know I'm not the first to make this a meme, but come on. the chemistry Your and Anya have on the show is so cute whether by themselves and together and this meme perfectly shows how much love is there. feel free to give me your critique and or compliments I really appreciate it
if you like to see art or commission me feel free to browse
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