So I Finally Got To Making A Small Video For Pearlessential. Like The Game, It Was Overscoped And I Spent

So I finally got to making a small video for pearlessential. Like the game, it was overscoped and I spent a bit too much time producing it, but I'm happy with how it turned out.

It also let me polish up my video producing skills which is nice.

More Posts from Alkaliii and Others

2 years ago

Aug 20, 2021

Aug 20, 2021

Punting everything over from twitter is a bit tedious. At least reposting everything slowly gives me time to make things I should've made while wasting time... I guess?

Oh yea I guess take a look at this super old UI, it looks different now... in the future. Well if I ever get to implementing it instead of tweaking it left and right


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1 year ago

Psuedo2D

Psuedo2D
Psuedo2D

A dump of some things. I briefly mentioned how I had rewrote the game in Godot 4. During the transition I decided to give up on pure 2D and just make a 3D game that looks 2D... so in my own words, pearlessential is now a Psuedo2D game. Here are some captures from early in the transition.


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2 years ago

Overworld VFX

Overworld VFX

might get rid of the half circle on the bottom.


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2 years ago

May 4 - May 6, 2022

May 4 - May 6, 2022
May 4 - May 6, 2022
May 4 - May 6, 2022
May 4 - May 6, 2022

New dirt path tileset, some mockups, and a door.


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1 year ago

Terrain Stuff

Terrain Stuff
Terrain Stuff
Terrain Stuff
Terrain Stuff
Terrain Stuff
Terrain Stuff
Terrain Stuff

I had to model this... with a blender! ridiculous.


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2 years ago

Development Update

Hello, I made a post on TIG just now. It summarizes some future progress that hasn't been posted here. Check it out if you feel like it.

forums.tigsource.com
pearlessential

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10 months ago

Camera Zone

Made this invisible trigger to move the camera around. All it does is tell my camera to focus on a new position and has settings to create a new focus point between the player and a defined position around the trigger. The transition could use some work tho haha.


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2 years ago

What makes you passionate enough to decide to keep working on your game?

I really want to play my own game. Making all the art for it while frustrating is still enjoyable. Maybe a tiny bit of sink cost fallacy.


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2 years ago

Aug 21, 2021

Aug 21, 2021

...never make art first? Nah if i didn't do the art I would actually have zero motivation to code. This is like really basic stuff for a jrpg/rpg but I guess it only took 6 months?


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alkaliii - pearlessential
pearlessential

A blog for a game about a rather peculiar exam. Made in Godot Engine!

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