I dream of adding alternate character skins and whatnot, but that's a lot of work and I should focus on other things. So for now all you can change is the X-ray color.
Is water wet?
Yes
got one of the UI elements working in engine, Kinda sleek but miss the drop shadows...
i feel like Mario as a metroidvania is a concept that hasn't been explored as much as it should
i feel like it's rich with potential for that
I don't think you could implement anything like the standard upgrade treadmill without doing violence to Mario's basic idiom. When I picture a Mario game with a large interconnected world, I see something less like a metroidvania and more like the sub-game "The Great Cave Offensive" from Kirby Super Star; i.e., there'd be no permanent upgrades, but a wide range of temporary, mutually exclusive powerups, most of which can only be obtained in particular regions of the map, with the open-world traversal being purely a challenge of routing – identifying an obstacle at point A as requiring a powerup which can only be obtained at point B, and figuring out how to travel between those two points using the capabilities that powerup provides.
cool status effects. I actually need to fix the art for these right now in the present lol. PRO means protected
Excelsior, a puzzle adventure game for the Game Boy Color is now live on Kickstarter. There is a demo available on itch.io - please help us fund the project so we can develop it into a full game! https://www.kickstarter.com/projects/zenadu/excelsior-a-puzzle-exploration-game-for-the-gameboy-color
sometimes I direct link to the image on Twitter. I am now realizing that might be a mistake and like a few posts might die out of nowhere. Oh well everything is preserved pretty nicely on discord
I present to you my first block out for a dungeon level. Yea, it isn't great lol. But with these pieces in mind, I was able to make a proper sketch
It still needs some work but I'm getting somewhere with it. If only writing the story was this easy...
A blog for a game about a rather peculiar exam. Made in Godot Engine!
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