I Support Womens Rights And Wrongs

I Support Womens Rights And Wrongs

i support womens rights and wrongs <3

More Posts from Aspirationsdelineation and Others

11 months ago

I'm loving Dungeon Meshi's mix of quasi-probable magical biological realism and "It's magic fuck you."

Red dragons swallow their prey whole and use the undigestible remains as fuel for their fire breath, which is lit by creating a spark with their tongue. Living armors are colonies of mollusks who expand and contract to mimic muscle movement. Actually "man-eating" plants is a misnomer, they catch small animals with a filament that retracts when touched and they use their decomposing prey as compost.

These mushrooms can turn you into a gnome. It's magic fuck you.

Dream SMP Steven Universe AU where Wilbur(Yellow), Phil(Green), Techno(Red), and Niki(Pink) are the Diamonds, and Wilbur takes the role of Pink, falling in love with the world he was meant to conquer, and, many years after, a human woman named Sally. 

The two have a son together, though, unfortunately, Sally dies in childbirth. Fundy is raised by his father and the rest of the Crystal Gems.

It seems like it’s going well, until the other Diamonds catch wind of their lost fourth supposedly still leaving and turning their attention back to earth.

Roles:

Pink Diamond: Wilbur, obviously. He….technically didn’t fake his shattering. By feigning corruption, he forced Phil to actually shatter him. But unknown to all but a few, he had found a way to come back from such a thing, if not significantly weaker than before, and actually a bit corrupted. The corruption mostly just effects his appearance a bit, though he can get moodswings as well. His mind is stable….for now.

Garnet: Tommy and Tubbo, who together make up Heliotrope, who is fairly more mature than either of them…on the surface. In reality, he’s just as chaotic as either of them, though he knows when to tone it down and pretend otherwise. Tommy is a Ruby, and Tubbo is a Green Zircon. The two met when Tommy, freshly captured from earth, was being tried for treason against the Diamonds, and Tubbo was selected to defend him. The two ended up bonding though, and the day his trial and shattering was to happen, Tommy vanished from his cell, alongside the Zircon. Heliotrope made his way back to earth and joined up with Wilbur. 

Pearl: Eret, a Rainbow Pearl that served under Yellow Diamond, and followed him in quickly coming to adore Earth and wanting to defend it. He’s typically pretty supportive of Wilbur’s plans, but also acts as the voice of reason when things go too far…though occasionally, if it’s funny, he’ll let it continue for a bit before he steps in. The only one who knows the truth about Wilbur.

Amethyst: Quackity, a Blue Amethyst that emerged incredibly late, as well as fairly shorter than his fellow Quartz. Wilbur found him and took him in, and he’s been part of the group ever since. Usually can be seen with a pair of wings he’s shapeshifted himself to fly with. 

Bismuth/Peridot role: Schlatt, a Pyrope, that was on the side of the Diamonds(Yellow Diamond’s court, to be specific), who did something that ended up with him poofed and sealed. Maybe found out the truth about Wilbur or other info he shouldn’t have. Before that though, he and Wilbur were good friends. Eventually freed by Fundy, grudgingly becomes fond of earth, makes amends with Wilbur and joins the Crystal gems. 

Lapis Lazuli: Ranboo, an Obsidian Snowflake fusion consisting of Ran, a grey star sapphire, and Boo, a black pearl. The two are a permanent fusion, though how they met is unclear. They were sealed by the soldiers on the side of the Diamond Authority, known as a terrifying threat with their dangerous control over ice and ability to See any place they chose, making it nearly impossible to keep them out. Fundy eventually accidentally freezes them and after some almost-caused-an-ice-age-in-a-panic events, Ranboo was eventually calmed down, and offered a place among the Crystal Gems.

11 months ago

Overwolf (Who owns Curseforge) is an israeli company which is supporting the genocide in palestine and funding the IDF

A lot of modders have been steadily moving to Modrinth to publish their mods, but a lot of mods and modpacks are stil available only through CurseForge or FTB apps (FTB is partnered with Overwolf).

if you are using the CurseForge launcher, I'm here to tell you that you can very easily migrate to PrismLauncher.

Thankfully, the CurseForge launcher offers a convenient way to extract your instances (profiles as it calls it) which you can then import into Prism.

Go into your profile and press the 3 dots. There, click "Export profile"

Overwolf (Who Owns Curseforge) Is An Israeli Company Which Is Supporting The Genocide In Palestine And

Select all the files and folders

Overwolf (Who Owns Curseforge) Is An Israeli Company Which Is Supporting The Genocide In Palestine And

This will create a zip file of your instance and open the folder in which it saved it. Just drag and drop the zip into Prism.

With certain modpacks, Prism will show you a message saying some mods aren't available for download through 3rd party launchers. It will give you a link to the mod as well as the folder which it is watching. Just manually download that mod into that folder and Prism will take it and put it where it needs to.

Ta-da! Your instance is now on a different launcher, with all your worlds and settings.

6 months ago
Just Need To Get It Out Of My System.. Ruan Mei In Cheongsam...

just need to get it out of my system.. ruan mei in cheongsam...

10 months ago
This Is Either Some Kind Of Bizarre Foreshadowing Or A Very Egregious Example Of Star Rail's Clumsy Design
This Is Either Some Kind Of Bizarre Foreshadowing Or A Very Egregious Example Of Star Rail's Clumsy Design
This Is Either Some Kind Of Bizarre Foreshadowing Or A Very Egregious Example Of Star Rail's Clumsy Design
This Is Either Some Kind Of Bizarre Foreshadowing Or A Very Egregious Example Of Star Rail's Clumsy Design
This Is Either Some Kind Of Bizarre Foreshadowing Or A Very Egregious Example Of Star Rail's Clumsy Design
This Is Either Some Kind Of Bizarre Foreshadowing Or A Very Egregious Example Of Star Rail's Clumsy Design

This is either some kind of bizarre foreshadowing or a very egregious example of Star Rail's clumsy design and writing philosophy.

I haven’t been able to stop thinking about this for the past few days so I figured I’d share it. In some of my favourite renditions of the DreamSMP SBI family unit, Phil can be a pretty bad dad, often leaving on adventures with Technoblade, which means Wilbur is the one to raise Tommy and eventually Tubbo, when they find him on the side of the road.

But I raise you this, Phil and Techno find Tubbo during their travels.

~-~-~-~-~-~-~-~-~-~

They’re a month into their travels after leaving a young Wilbur with four year old Tommy when they come across a cardboard box on the side of the road. Curious, they open it up to find a young boy and a note. The note gives the boy’s basic details, his birthday, age, and his name, Tubbo.

Phil longs to take the kid in and despite their plans to continue heading south, they change course to bring the kid back home. As they travel back the boy grows close with Phil and adopts a strange companionship with Techno as he watches over Tubbo as he plays in the forest, gathering random plants on the way.

They’re two weeks into their journey back when they camp near a pillager outpost, Phil and Techno make sure they’re out of sight when setting up camp and make plans to raid it in the morning. Tubbo does the usual as he chirps into the conversation here and there while handing them the necessary equipment to set up the tents. 

Techno’s on first watch that night, his eyes scanning the tree line for movement and watching Tubbo from the corner of his eye. The kid pulls out some various plants he’s gathered from a small backpack, something they picked up from a market a week ago. He crushes some of them with rocks and places them all in a pot of water he filled from the stream that afternoon. After he seems satisfied, he places the pot on the low burning fire, occasionally stirring the mixture.

It’s a peculiar sight and he’s pretty sure Tommy’s never played with pretend mixtures before. But the kid seems happy, a large grin on his face and Phil always said that no two children are the same. The voices are scattered, some worrying about the safety of the perimeter, others chattering away about how odd the child is, while some find it endearing. Techno frankly finds the constant chattering annoying so he’s relieved when Tubbo retreats to the tent with his plant concoction right as he switches over with Phil.

That morning he wakes to Phil reprimanding Tubbo for going into the forest without telling anybody. In the two weeks that they’ve he’s been in their care, the kid has managed to wander off a grand total of eight times, so Techno can’t really bring himself to care. Despite his own disinterest, the voices are often discussing how he snuck away, this time they’re concerned about the night patrol.

They pack up their stuff before heading to the outpost. They leave Tubbo by a large oak tree, not wanting him to get caught by the pillagers. They trail around the outside trying to avoid being spotted until they realise that there is no one on watch. The voices are screaming that something is wrong. Cautiously, the two of them enter the building only to see dozens of dead pillagers. There aren’t any wounds but they’ve both had enough experience with death to be able to tell.

There’s food on the table thats partially touched, almost as if they didn’t get to finish dinner. Techno picks up a piece of chicken and brings it up to sniff, only to be stopped by called out warning. “No! don’t eat the chicken Mr. Blade!” 

Techno turns to see Tubbo rushing into the room, avoiding the bodies strewn across the room. The kid runs up to him and attempts to bat the chicken out of his hand. It’s a feeble attempt as he barely reaches Techno’s waist and the elder simply holds the chicken further out of his reach. Phil laughs at the display, while the voices in Techno’s head freak out about the kid following him without being noticed. 

Techno takes in his surroundings, from the dead army of pillagers, the table filled with an unfinished feast and the kid who’s still trying to jump at the food he’s holding. He thinks of the odd concoction the kid made and how he supposedly left sometime during the night. It takes a moment but soon the voices are screaming once again, all of them delighted with Techno’s discovery.

Techno looks Tubbo in the eyes as he asks, “Did you poison them?” Phil’s laughter freezes, a sudden quiet taking over the room. Tubbo has the nerve to look guilty, looking away now, as he nods his head. 

“I heard you both making plans to fight them and I wanted to help since Mr Phil was hurt. I can’t fight so I figured out another way.”

Techno directs his gaze back to Phil, “You’re hurt?” 

Phil stares back before nodding, “It’s nothing serious mate, I’m just curious how Tubbo noticed.” They both look over to the kid responsible for the revelation.

“You re-adjusted your wings. There’s more weight on your right side than your left.” Now that’s something that Techno didn’t notice, he wonders how long Phil’s been hurt, though there does seem to be more important things at the moment. 

Techno looks Tubbo in the eye before looking back at Phil. “We’re keeping him.”

Phil smiles, “So we’re heading south again?”

Techno nods and turns again to acknowledge Tubbo who has been watching the exchange, “Hey kid, how do you like snow?”

Tubbo’s eyes light up and Phil pretends not to see Techno smile.

~-~-~-~-~-~-~-~-~-~

I was gonna write more but now I want re write the beginning and make a whole fic of it? I’m not sure if anyone would want to see it though

AU where history gets super messed up due to an Inbetween traveler. Why? Dunno. Possibly because the Inbetween wants revenge, or is trying to lure Karl back, not sure yet.

Anyway, George’s history is one of the ones messed with, and XD, who even after all these years continues to think fondly of Gogy, is less than pleased with that. 

So he recruits a bunch of people to fix it. Karl, who at this point has long outlived his friends and now lives fully in the Other Side, tending to things. Connor, an immortal who’s seen eras rise and fall and remembers them all. Ghostbur, who has a passion for writing down history and spying, with his ghostly abilities. And a young Ranbob, before they ever even discovered Dream, who is incredibly experienced in organizing libraries of information and getting stuff done.

So all these people have to work together and go and A, fix history to how it was before(Karl and Connor), B, properly record it(Ghostbur and Ranbob), and C, stop the Inbetween time traveler so that they can’t continue messing with it(All).

I’m not sure who the Inbetween traveler is yet. I want it to be somebody from the Smp, but I’m not sure who yet. Tommy? Niki? Ranboo?

Either way, the Inbetween will have completely wiped their memories of who they were, and basically anything else that would lead to them disobeying. All they know is doing as they are ordered.

The team eventually ends up recognizing them, and trying to save them from what the Inbetween has done. At some point they succeed, and get a new member, and the Inbetween starts throwing distorted monsters from it’s realm at them instead, determined to ruin what they’ve managed to do so far. 

Throughout all of this, XD is grumbling, and basically just being mad about it while they do this. He does provide them with a small world and items though, so they can get it done. 

Superhero/Villain au where the SBI, Tubbo, and Fundy are all heroes, and everyone else is a villain in their city. When Wilbur goes missing, Techno and Philza dip to go find him, leaving Tommy, Tubbo, and Fundy to try to keep their city afloat.

Which isn’t going so well, because not only are they vastly outnumbered, but they’re still technically in training…and the people who actually were fully trained and qualified for this just left, leaving plenty of opportunities for other villains to join the party.

Lucky for our troubled trio, the city’s resident villains, led by Dream, don’t feel like sharing, and they’re all pretty attached to their heroes. So they step in, and help out, and as the heroes get closer and closer to the villains, they make more morally grey decisions.

Wilbur eventually shows back up again, with different powers, some trauma, and quite the tale, and he fits right in with the group.

But Philza and Techno cannot say the same, upon returning to find their young proteges now toeing the lines between hero, vigilante, and villain.

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