🪦
I'd assume he either bathes wearing armor or he bathes in lava.
Since Ranboo can’t touch water does he bath in milk?
pal i get that the parallel canon boss "leader" is basically agent 4 but PLEASE give the other ones respect. please pay attention to them too. they're also there. you fight them too. they're just as cute as 'four'. please guys they're so fucking adorable i'm actually tired of them getting ignored
it gets me a little irritated when people act like mono isn't supposed to be an intrinsically compassionate foil to six's character.
every moment of his character in cutscenes with six demonstrates kindness and compassion. his hand is always reaching out to offer comfort and reassurance. when they're separated, despite the fact that he's answering the tower's call, he still goes out of his way to ensure that him and six are reunited and that he is safe again instead of continuing to push forth to the pale city.
the only aggression he shows is towards entities that are hostile to himself. he does what he has to do to survive, which is something that him and six do have in common. but him smashing the bullies open or lighting the doctor on fire doesn't negate the fact that he is being portrayed as a child who is inherently more tender-hearted and trusting than the girl he's travelling with.
mono is afraid of being alone. by the time we pick up six's story again within the maw, we can see that she has become adept at being alone. they're stark opposites.
even the simple theory of shapes in character design tells us so much about the two of them. mono's shape is square. this indicates to us that he is strong, sturdy, reliable, and supportive. six's shape is triangular. triangles signify that a character is cunning, sneaky and dangerous. (sometimes it is used to indicate that a character is 'evil,' but we know all too well as a fandom that using that term to describe six is doing her a complete disservice and shows a deep misunderstanding of her character.)
all this to say that it's upsetting that people see the need to try and make mono out to be more edgy than he actually is, often just in retaliation against the misunderstandings people have about six's nature. this series is very open to interpretation, so it's fair enough if you personally believe him to have a darker side. but it's my personal belief that isn't the correct portrayal of his character and there's very little evidence of that being the case within the series.
Come to think of it, Childe can transform into water and fly, as he did to leave the Golden House in the Liyue quest
Well, he has mastered multiple weapons so this is probably what he does as a Catalyst
Wonder what he’d be like using other weapons
just need to get it out of my system.. ruan mei in cheongsam...
Necromancer AU.
Schlatt, Puffy, Dream, and Tubbo are a family descended from a long line of necromancers, and other magic users associated with death.
Schlatt and Dream got the direct Necromancer magic abilities. Raising the dead, and reviving them, and other abilties along those lines.
Puffy and Tubbo’s magic, on the other hand, revolves more around ghosts, and the like. Puffy specifically can contact and call upon those who died via the ocean.
Tubbo’s are much more varied, with him being able to do things as big as sharing his power with them to give them physical form temporarily, or as small as simply always being able to hear them.
He has a few ghosts who specifically like to stick by him. They often take the form of bees, mingling with the ones he cares for, and telling him what they learn of.
Quackity isn’t a necromancer himself, but he married into the family via Schlatt, and some magical marriage ceremony. When Schlatt died, he still stayed part of the family, and got custody over Tubbo.
You can only really marry into the family. So when Sapnap and Karl decided to get together with him, they had to ask Tubbo’s permission. Sapnap got it, Karl was a bit confused, but he’s learning.Â
When Puffy found Foolish, he was injured, and had to take on a smaller form in order to heal. She mistook him for a necromancer’s child, with how his magic felt, and took him under her wing, protecting and helping him.Â
The misunderstanding was cleared up soon after, but by then, Foolish was very much part of the family, and nobody had any intention of making him leave anytime soon.
There’s magical bonds between the family members. Tubbo’s bonds with both Schlatt and Dream shattered during the festival and the final control room respectively.Â
Not a lot of people actually know they’re necromancers. It’s not that they’re hiding it, to be honest, it’s just that most people aren’t really magically inclined enough to know the difference, and it’s never really come up.
Surprisingly, out of all the SBI, it’s Techno who’s aware of Tubbo’s status first. Long story short, the voices are spirits that have attached themselves to his bloodline, and Techno’s spiritually sensitive enough to understand them, but not see them. They were bothering him one day, and apparently, Tubbo too, since the boy asked him if he could make them quiet down.
Tubbo knows a lot of weird things and skills from ghosts. Sometimes they offer to teach him about what they did in their lifetimes, and he’s never been one to refuse knowledge.
Magic-users can share magic between them. It’s common practice between family and spouses. Quackity isn’t an active magic user himself, but he has a pretty impressive magic store, and knows a fair bit, after marrying into the family.
He used to share magic with Schlatt a lot, when the man insisted. It’s supposed to be a give and take thing, but Schlatt was more of a taker, so Quackity never fully understood the practice, and doesn’t really get why Tubbo is so careful with how much magic he takes when they do it.
The revival book is full of dark magic. It’s what corrupted Dream and Schlatt, bringing their worst traits to the surface with a hunger for power.Â
Sometimes I wake up and bam. Toxic Side Order yuri is in my sketchbook. I can't control it
the emotion i just experienced is kind of indescribable
AU where Tubbo is Dream’s brother. Dream has pretty much raised Tubbo, after they washed up alone on a beach shore, and the two are incredibly close. However, their desire to roam and explore is untamed, and once the two are both old enough, they part ways to adventure.
Dream goes onto his Manhunts and Duels, and eventually the SMP.Â
Meanwhile, Tubbo becomes a seasoned adventurer, jumping through worlds and meeting many new friends. He goes through Mianite, Hermitcraft, ect. However, one of his best friends is Tommyinnit, a boy he meets on SMP Earth, and quickly becomes close to.
The two eventually go their separate ways, with Tubbo still wanting to explore more, and Tommy going with his brother to this ‘Dream SMP’ place. It’s a bit sad, but overall, good, and Tubbo hopes his friend will be happy there.
Four years later, he gets a desperate, tear-stained letter from the boy he would gladly call his best friend, telling of the horrors he’s faced, and pleading for him to just come, if only for an hour or so.
Tubbo goes, and finds more than just his traumatized friend waiting for him-cruel truths and unkind realizations lie just around the bend as he must confront who his brother has become, as well as all the people he has hurt.
Overwolf (Who owns Curseforge) is an israeli company which is supporting the genocide in palestine and funding the IDF
A lot of modders have been steadily moving to Modrinth to publish their mods, but a lot of mods and modpacks are stil available only through CurseForge or FTB apps (FTB is partnered with Overwolf).
if you are using the CurseForge launcher, I'm here to tell you that you can very easily migrate to PrismLauncher.
Thankfully, the CurseForge launcher offers a convenient way to extract your instances (profiles as it calls it) which you can then import into Prism.
Go into your profile and press the 3 dots. There, click "Export profile"
Select all the files and folders
This will create a zip file of your instance and open the folder in which it saved it. Just drag and drop the zip into Prism.
With certain modpacks, Prism will show you a message saying some mods aren't available for download through 3rd party launchers. It will give you a link to the mod as well as the folder which it is watching. Just manually download that mod into that folder and Prism will take it and put it where it needs to.
Ta-da! Your instance is now on a different launcher, with all your worlds and settings.