*gives you infinite pearls*
Can we get a tutorial or a few tips on how to draw scavengers the way you draw them? You have a really charming artstyle 👉👈
I don't know if this is for other people, but that's how I draw it.
It is usually important to determine their shape.!If that's hard, maybe you could stare at a photo of a scavenger and analyze their body and structure...? :0
i made more
i’m not sure how you guys feel about ocs - but I wanted to post this because I don’t render too much, ESPECIALLY not backgrounds, and i’m proud of this one.
Say hello to The Prophet! She is a capable grown woman that does taxes and avoids the Rot in the meantime! (She has a little slugpup friend/ little sister, but I do not own the character :3)
I realize i never shared this here but nine months ago i made an animatic that i am way too proud of to not share everywhere that i can
hopeful desires
hey mutuals/followers/anyone really, gimme your iterator OCs
if you send them i'll put them into a piece of fanart :3 (watcher spoilers will be included so keep that in mind)
Lalala
bive is my vacation buddy
I love when people take their plushes places and take pictures it's my favorite shit YES girl take Snoopy to those seaside cliffs YES take your handsewn frog to a waterfall
(Part 1) Written and Illustrated by Me, Researched by @bitsbug, @ikayblythe and @needlemeister.
(the link)
hey Rain World fans. I'm gonna show you a lore interpretation that I personally have never seen anyone talk about except myself. If you know me as Sliverist, then you know what's up.
Everyone knows the first five Karma glyphs represent the so-called Five Natural Urges. Violence, reproduction, trade and social connection, eating, and self preservation. People generally believe the next Karma glyphs before the tenth are meaningless, but this is WRONG. Understanding this revelation requires seeing the big picture, which I will guide you through.
Rain World really likes to blur the line between organic and inorganic, with the most obvious example being the Iterators themselves, these biomechanical superstructures whose function in large part is outsourced to their "microbe strata" (Purple SL pearl), but it goes even further, into the very world design.
Five Pebbles' internal structure resembles a brain with its many sections all divided into specific regions with specific purposes. His chamber makes the resemblance even more obvious, where you can clearly see the brainstem.
Within Five Pebbles' dark interior swim swarms of colorful neurons which turn white in broad daylight, each one a carrier of information. Often, they are brushed along by cilia lining the computer halls.
The Void Sea writhes with a swarm of beings enormous beyong reckoning which closely resemble real neurons. The void worm that takes interest in the slugcat uses a dendrite to make a tether to drag the slugcat to its final destination.
As the slugcat swims and swims, it is joined by countless many just like it, and together they swim toward the light, referred to in the code as "TheEgg" (VoidSeaScene.cs)
This is the table of Karma, showing every level above Five. Doesn't it look rather like..
dividing cells being crossed out?
In Rain World, birth and life, cognition and enlightenment, death and ascension are all inextricably connected concepts. You might even say they're connected in a cycle. The imagery and themes are rich and complete, integrated fully into the world. This is even without mentioning the voidspawn which also resemble sperm, swimming to the same place. This is why Ascension is the best ending :artiyoy: