"Can't two guys be just friends?" If they stop looking at each other like that then sure
ten: the number on your back when you step into the court.
nine: the number on his. you stare at it a lot, even if you won’t admit it. sometimes, when he’s standing facing the net and you’re behind him, you imagine tracing the number with your fingers.
eight: letters on his name. you sound them out individually, then all together. they taste familiar and warm like your favorite meal.
seven: days in the week you would spend together if you had it your way.
six: days in the week you actually spend together. it could be worse, you suppose. still, it never feels enough.
five: times you fell asleep with your head on his shoulder and he didn’t move. yes, you counted.
four: days you spent without talking after that fight. you had to double check this one, because it felt like a lot more.
three: years you’ll have playing together. you’re not big on wishing upon stars or praying or anything of the sort, but you do wish sometimes that you had more. more of him, more of you two together.
two: a team. you and him. him and you.
one: when he sets the ball to you before you’re even there, and you send it perfectly across the net. then you look at each other before even landing back on the court, matching grins and feral eyes. in that moment, it doesn’t feel like it’s you and him, two separate entities. you feel like one.
Character archetypes are one of the many tools in a writer's arsenal to write believable and universally relatable characters which transcend geography, time, and culture!
Throughout this post, I will be discussing what archetypes are, how to use them, and how to subvert them.
What Are Character Archetypes?
What are character archetypes? Archetypes are kinda like templates that are grouped into categories depending on their traits, experiences, and actions.
When thinking about "archetypes", your mind may jump to the archetypes in the major Arcana which represent different aspects of life! Like character archetypes, the archetypes represented in the Arcana encompass a multitude of various traits, experiences, and meanings depending on the reader of the tarot or, with character archetypes), interpretations by the author!
Archetypes are meant to transcend time, geography, location, and the differences between other individuals to communicate universal truths about humanity.
But it's important to use archetypes correctly! All characters require character development and if you don't use character development or there isn't enough character then the characters are going to be flat, boring, and unoriginal.
The difference between "stock characters" and "archetypes" is the fact that stock characters aren't meant to be main characters. Stock characters are the strict librarian that tells the lovers to be quiet, the mean bully that gets humiliated, or the MC's lovingly dead mom.
They are static, flat characters who are meant to serve as filler. Archetypes are the foundation to create complex, changing characters!
Mixing Character Archetypes
Most characters fall into multiple character archetypes depending on the perspective that you are looking at. Mixing character archetypes allows your characters to be familiar but not cliche!
Character Archetypes (And How To Subvert Them)
There are way too many archetypes so I'm just going to give a quick run-by!
The Caregiver
The caregiver is a character who selflessly and whole-heartedly supports their loved ones. They often tend to fall into the Mentor role, the Best Friend role, or something else. It's common to see the Caregiver as an accompanying character to the Hero.
Traits: Selfless, Kind, Compassionate, Honorable, Loving
Pitfalls: Too selfless, tends to lack growth or goals, a bit too dedicated to assholes
Subvert: Caregiver can serve as an enabling force who encourages the Hero or the Villain to follow all of their desires and will force their loved one to deny any healthy accountability for their bad behavior. The Caregiver can be a shallow individual who has a tendency of nearly abandoning the group when things seem hopeless. The Caregiver can show some selfishness
Everyman
The Everyman is your regular Joe-Shmoe who isn't smart enough to be a Mad Scientist but not dumb enough to be the resident Idiot. They aren't particular ugly nor particularly attractive (but they tend to get the love interest anyway). They are kinda average in most respects.
The Everyman is humble and cooperative but not stand out.
Traits: Humble, Hard-working, Grounded, Relatable, Cooperative
Pitfalls: This is the protagonist for 95% of stories. Tends to flail around so much that the audience wonders why they are even needed.
Subvert: The Everyman tends to fall into the Innocent type. Basically, oblivious as all heck and a bystander. The Everyman could be a secret mastermind behind the whole operation and more aware than anyone suspects.
The Creator
Constantly creative and constantly making something. Their creation can be physical (inventor) or in the divine sense. To the Creator, there is nothing that is more important than what they are trying to make, and they are willing to sacrifice themselves and others to reach their goal.
Traits: Obsession, imaginative, strong-willed, egotistical
Pitfalls: The Creator tends to be unsympathetic and not that obviously relatable to the non-creative types.
Subvert: Actually try and make this Mad Scientist or God relatable. Many people have that one thing that they would sacrifice their time and life for whether that be their job, their family, their identity, or their creative pursuits. Connecting that creation to these universal truths will turn your one-dimensional character into a tragedy or masterpiece.
The Explorer
They want to break boundaries, take risks, and travel the world for something new. They yearn for something more than a normal life. They want to find their purpose and they don't believe their purpose lies in the mundane life everyone wants them to live.
Traits: Courageous, independent, nonconforming, driven, curious
Pitfalls: Explorer types tend to be the garden-variety " I want to explore this place". Highly common protagonists.
Subvert: Have the Explorer be a little bit lost in the world. They aren't courageous about their desires and they don't even really know what they want. They just know they don't want to spend the rest of their life here. They are afraid of stagnation. They are afraid of looking back on their life and only being able to feel regret. Make it spiritual. Make it about fear.
The Hero
The Hero rises to the challenge. They can't or refuse to stand by any longer to the injustice surrounding them. They fight the villains.
Traits: Honorable, Justice-Orientated, Strong
Pitfalls: One-Dimensional. "really? another story about Superman going rogue and killing people because angst?"
Subvert: At this point, having a character who is genuinely a good person who wants to try and be a good person is a subversion. Seriously, if you can only write an interesting character when they are evil or "morally complicated", they you are putting yourself in a box. They aren't perfect but they try. That's the thesis statement for heroes.
The Innocent
The Innocent is defined by their unending optimism and naivety with a child-life attitude (if they aren't an actual child). The Innocent tends to be the starting place for a character who will eventually have their comfortable life radically shifted by worldly events until their ignorance is swept away from them.
Traits: Trusting, Loving, Sincere, Open, Powerless, Oblivious
Pitfalls: So innocent to the point where they are obnoxious and not relatable to anyone above the age of 7. "Why is a man who has the ignorance of a child the Chosen One?"
Subvert: What if the Innocent isn't this childish person but actually acts serious? A story could have a character going on this journey to become the Innocent in an effort to get rid of their memories of the horrors of life that they have deemed unbearable. And they succeed. The Innocent could be someone whose naivety about the world often has them acting in cruel and insensitive ways.
The Lover
Ranging from the hedonistic players to the dreamy romantics, Lovers are guided by their heart. Like Creators, they also have an all-consuming obsession and dedication, although, in this case, the object of their obsession is the receiver of their love whether that be a person or an object.
They often overlap with the Caregiver.
Traits: Devoted, compassionate, caring, protective
Pitfalls: They often tend to be one-dimensional and horribly problematic.
Subvert: The recipient of their love could be an object, a friend, or a family member. Their love could also be demonstrated as purposefully toxic as their codepedent traits have the potential to intersect with Superior Complexes, Inferiority Complexes, and/or Savior Complexes.
The Rags-To-Riches Orphan
While not always a literal orphan, the Orphan starts in a state of poverty and unimportance who transitions into a life of opulence and excitement.
Beyond that, Orphans tend to fall into Found Families, as a desire for belonging often reunites them with either social outcasts or the Riches group.
Traits: Survivalists, empathetic, determined, driven
Pitfalls: Another orphan? Really? Wow, you got picked up off the street and became unbelievablely rich? How relatable.
Subvert: The Orphan uses their skills and resources from their time in poverty to secure power, influence, and popularity from the masses as their relatable upbringing, connects to the underground market, and survivalist mentality leads them to be even more cunning and manipulative than the natural-born. The Orphan isn't as innocent and ignorant as everyone seems to think they're. The Orphan falls from their rich status. The Orphan hates their found family and relishes in the opportunity to leave them.
The Rebel
The Rebel leads the charge against flawed leaders and power structures when the balance of society is threatened. They might be the public head of a rebellion, a charismatic outsider, someone who works in the shadows, or just someone whose another James Dean- knock-off.
Traits: Natural leaders, courageous, inspiring, strong, charismatic
Pitfalls: Romancization of rebel groups and abusive behaviors as , more often than not, rebel groups establish a new order that is the same or even worse than the previous group.
Subvert: What if we didn't contribute to the massive romantization of rebel authority and instead investigated how extremists groups can manipulate desperate citizens into horrible governments. Because Hitler was a rebel who instigated a national rebellion. What if we explored the topic of co-option as previous signs of rebelliousness and civil rights are being commercialized for right-wing non-pocs and "rebellious" teens?
The Mentor
The Mentor is the character who is typically off in the corner, training the protagonist with life advice such as "life happens man" and "if you klll a killer, that's somehow worse than being that killer".
Because writers don't know how to write actual wisdom so they copy facebook quotes and look up a thesarus for some "fancy" words
Traits: "Wise", caring, patient, insightful, rational
Pitfalls: "Author! Arthor! This a serious topic with a huge diversity of variables and an imperfect solution as humans are inherently imperfect! This advice seems really oversimplified and kinda biased!
Subvert: What if the mentor's teachings are revealed to be heavily biased and based on misinformation which is reflective of the mentor's upbringing? What if the mentor is secretly working with the antagonist to feed the fledgling Hero with false beliefs? What if the mentor genuinely hates the Hero but is still on Team Good Guys?
off to bed you go
Many people create lists of synonyms for the word 'said,' but what about the word 'look'? Here are some synonyms that I enjoy using in my writing, along with their meanings for your reference. While all these words relate to 'look,' they each carry distinct meanings and nuances, so I thought it would be helpful to provide meanings for each one.
Gaze - To look steadily and intently, especially in admiration or thought.
Glance - A brief or hurried look.
Peek - A quick and typically secretive look.
Peer - To look with difficulty or concentration.
Scan - To look over quickly but thoroughly.
Observe - To watch carefully and attentively.
Inspect - To look at closely in order to assess condition or quality.
Stare - To look fixedly or vacantly at someone or something.
Glimpse - To see or perceive briefly or partially.
Eye - To look or stare at intently.
Peruse - To read or examine something with great care.
Scrutinize - To examine or inspect closely and thoroughly.
Behold - To see or observe a thing or person, especially a remarkable one.
Witness - To see something happen, typically a significant event.
Spot - To see, notice, or recognize someone or something.
Contemplate - To look thoughtfully for a long time at.
Sight - To suddenly or unexpectedly see something or someone.
Ogle - To stare at in a lecherous manner.
Leer - To look or gaze in an unpleasant, malicious way.
Gawk - To stare openly and stupidly.
Gape - To stare with one's mouth open wide, in amazement.
Squint - To look with eyes partially closed.
Regard - To consider or think of in a specified way.
Admire - To regard with pleasure, wonder, and approval.
Skim - To look through quickly to gain superficial knowledge.
Reconnoiter - To make a military observation of a region.
Flick - To look or move the eyes quickly.
Rake - To look through something rapidly and unsystematically.
Glare - To look angrily or fiercely.
Peep - To look quickly and secretly through an opening.
Focus - To concentrate one's visual effort on.
Discover - To find or realize something not clear before.
Spot-check - To examine something briefly or at random.
Devour - To look over with eager enthusiasm.
Examine - To inspect in detail to determine condition.
Feast one's eyes - To look at something with great enjoyment.
Catch sight of - To suddenly or unexpectedly see.
Clap eyes on - To suddenly see someone or something.
Set eyes on - To look at, especially for the first time.
Take a dekko - Colloquial for taking a look.
Leer at - To look or gaze in a suggestive manner.
Rubberneck - To stare at something in a foolish way.
Make out - To manage to see or read with difficulty.
Lay eyes on - To see or look at.
Pore over - To look at or read something intently.
Ogle at - To look at in a lecherous or predatory way.
Pry - To look or inquire into something in a determined manner.
Dart - To look quickly or furtively.
Drink in - To look at with great enjoyment or fascination.
Bask in - To look at or enjoy something for a period of time.
In 2024, I managed to finish 14 Filipino-written books; among them, I can recommend seven:
Lucia Dreaming by Lucia Asul—This is a dream diary written and illustrated by Lucia Asul. It has a very cool art style, and dreams range from creepy to horrific to cosmic. The smell of this book is also unbeatable, IMO. It's the best-smelling book I've ever read.
Isabela by Kaisa Aquino—I have a review for this one here. I hesitate to call this a novel; it reads like a short story collection featuring women and men with similar names, all surrounding armed resistance and agrarian strife in Isabela to Manila. Very literary in the way it was written.
The Three-Cornered Sun by Linda-Ty Casper—Another one that I've written a review on. This historical fiction chronicles the Philippine revolution and features a family who found themselves on different sides of the war. Many beautiful and existential passages as the war went on. This book also features some of my favorite passages on rivers.
Love Without a Heart (May Pagsinta'y Walang Puso) by Inigo Ed Regalado tr by Soledad Reyes—A romp. I had such a good time with this book. It's a romance novel written in 1921, and the melodrama is so fun to read. Nothing hits like this anymore, I swear.
Tiempo Muerto by Caroline Hau—Is yet another one I've written more about. This is set on the fictional island of Banwa but tells the history of Negros, in an ancestral Bahay Na Bato House, where the protagonist's mother was lost in the aftermath of a typhoon that hit the island. Has a gothic, haunted house vibe in places but is ultimately about agrarian strife and the connection of resistance with our mountains. A really great read.
Tao sa Prowa: Mga Tala, Mga Taon ni Allan Popa—This is a series of vignettes featuring mundane things, then the author's reflections springing from them. This is a beautiful, well-curated collection. A bit pricey for a zine, but whatever. There are plenty of nuggets of gold in here.
Manansala by Enrique Villasis—Speaking of beautiful collections, this poetry collection features, converses with, meditates, reacts to and reimagines some of the works of the legendary cubist Vicente Manansala. As a nature writing fan, I especially loved the nature-adjacent works, but what I love most is the concept of this poetry collection. Auto-buy author sakin si En Villasis after reading this.
There you have it, my recommended Filipino-written works! Tell me if you've read books from this list and what you thought about them!
❥ Twisted Wonderland Dormitory Songs
Pacing Through Sentence Length in Writing
You ever notice how a scene can feel like it’s dragging or speeding up based solely on the length of the sentences? Sentence length isn't just a technical detail—it’s a pacing tool. When used right, it can control the speed and tension of your story. Here’s how:
Short Sentences = Speed, Tension, Impact
Short, snappy sentences are like quick breaths, instantly pulling the reader’s attention. They mimic fast action, nervous energy, or urgent thoughts. They create momentum. Think of action scenes or emotional moments—often, less is more.
Example: The door slammed shut. His heart raced. She was gone.
In just three sentences, you feel the urgency, the chaos, and the emotional weight of the moment. It’s all about breaking up the narrative with these quick hits to keep the reader on edge.
Long Sentences = Build-up, Reflection, Depth
On the flip side, long sentences slow things down, adding complexity, reflection, or tension. They’re great for moments of introspection, world-building, or setting a scene in rich detail. These sentences create a flow, pulling the reader into the character’s headspace or the atmosphere of the moment.
Example: The wind howled through the narrow alley, carrying the distant sounds of a city that never seemed to sleep, never seemed to rest, and in that eternal hum, he wondered, not for the first time, if he would ever find peace here or if, like everyone else who tried to escape the shadows, he would simply become another part of the city’s endless noise.
Here, the length of the sentence mimics the complexity of the thoughts—heavy, reflective, almost hypnotic. It builds tension not with action but with an overwhelming feeling of being stuck or trapped in thought.
Combining Both = Dynamic Flow
The real magic happens when you mix short and long sentences. This creates a rhythm—suddenly, a break in the flow, a quick shock, and then back to a longer, more drawn-out moment. It reflects real life: quick bursts of action or emotion followed by moments of pause or thought.
Example: He reached for the door. It was locked. His heart pounded, each beat a reminder of how badly he needed this. There were no other options. There was no way out. The key could be anywhere. And he could not afford to wait any longer.
Long sentences = build tension, create depth, set mood. Short sentences = ramp up urgency, show action, make an impact. Mastering this flow is a game-changer for pacing!
Hello all! This is the official account for the Haikyuu Gotcha for Gaza event.
This is a fundraising event started for the people of Palestine. We are not officially associated with Haikyuu, it's anime, or it's manga. This is a fan-run project, and made possible by volunteer fan creators.
How it works: For donations of 5 USD — 8 USD to any of the fundraisers listed, you will be able to receive a fanwork from one of the amazing volunteers! ( $5USD for SFW, $8USD for NSFW fanfic/fanart ).
Do note that we are not accepting dead dove / taboo prompts, thank you!
Schedule: June 20th - June 30th: Creator sign ups open. July 1st - August 1st: Donations open. Fanworks to be completed before September 1st.
We have an AO3 Collection.
More information on our carrd.
1. Lay the Groundwork (Set Up the Twist)
• Plant clues: Leave subtle hints that seem insignificant at first but gain importance in hindsight. These are “breadcrumbs” for the audience.
• Establish expectations: Lead the audience down a path of assumptions. Use misdirection to make the twist feel unexpected but not out of nowhere.
• Avoid obvious tropes: Be aware of overused twists (e.g., “It was all a dream”) and either subvert them or build upon them uniquely.
2. Build the Tension
• Create stakes: Make the audience care deeply about the characters or the situation. When the twist comes, it should feel like a significant shift in those stakes.
• Add foreshadowing: Subtle hints or recurring motifs make the twist feel earned. For example, if a character turns out to be a villain, tiny actions or dialogue could subtly reflect their true nature.
• Play with timing: A twist often works best at a moment of high tension, where it either resolves or exacerbates the conflict.
3. Deliver the Twist
• Surprise and clarity: The twist should shock the audience but also make them say, “Of course, that makes sense!” upon reflection.
• Keep it believable: Even if surprising, the twist must fit within the story’s internal logic. If it feels random, it risks alienating readers.
• Reveal it organically: Use character actions, dialogue, or key events to unveil the twist naturally rather than outright explaining it.
4. Deepen the Story
• Shift the stakes: A great twist doesn’t just shock—it recontextualizes everything that came before it. It might make readers see previous events in a new light.
• Challenge characters: Show how the twist changes their motivations, relationships, or trajectory.
• Keep momentum: The story shouldn’t lose energy after the twist. Instead, it should propel the narrative into a new and exciting direction.
Types of Plot Twists
1. Identity Reveal: A character isn’t who they seem (e.g., a friend is the villain).
2. False Assumptions: The audience and/or characters misunderstood an event or situation.
3. Reversal of Fortune: Something unexpected dramatically alters the protagonist’s circumstances.
4. Unreliable Narrator: The perspective we’ve trusted turns out to be false or misleading.
5. Hidden Connections: Two seemingly unrelated elements turn out to be connected.
6. Misdirection: A red herring diverts attention away from the true twist.
Examples of Great Plot Twists
1. The Sixth Sense (Identity reveal): The protagonist is dead the whole time.
2. Gone Girl (False assumptions): The missing wife orchestrated her own disappearance.
3. Fight Club (Unreliable narrator): The protagonist and his enemy are the same person.
4. The Others (Reversal of fortune): The protagonists are ghosts, not the haunted.
5. Shutter Island (Hidden connections): The protagonist is a patient in the asylum he’s investigating.
Pitfalls to Avoid
• Predictability: If the twist is too obvious, it loses impact.
• Lack of setup: A twist without groundwork feels unearned.
• Twist for twist’s sake: Don’t add a twist just to shock; it must serve the story.
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