tit under the cut
i suppose its done tho i intended to do more on the clothing (its why its a bit shit)
Have heard claims that they originally intended Inquisition to start with you at the Conclave and walking around and talking to the attendees before everything blew up but decided against it because “Oh it’s too slow-paced to start, we need something more dramatic and engaging” but the thing is like. That really could have done a lot to establish the Inquisitor as an actual character with a life-history and relationships as well as averting the whole “No one fucking went to the Conclave” thing
Visual development from Treasure Planet: A Voyage of Discovery by Ian Gooding, Hye Coh, Dan Read, Christophe Vacher, Steven Olds, Dave Tidgwell, and Guy Deel.
BLACK SAILS • I.
A whore for every finger on your hand, but your eyes kept drifting to this. Tell me, what is it that is so precious to you? insp.
Incuriosity is thriving at the moment. People seem incredibly proud of publicly renouncing critical thinking in favor of asserting a frustratingly simplistic “thing good or thing bad” mindset. (...) Worse yet, we’ve come to think of art—all art—as commercial goods that warrant this calculation of the “Moral Nutrition Facts” to ensure we’re not feeding anything “bad” to our brains. So we arrive at a place where art is constantly screaming its own virtues at us. All the rough edges get sanded away, and the lines between “good person” and “bad person” are boldly drawn with one of those ridiculously large Sharpies in mass-produced, infantilizing literature that reassures us that we are good people for putting it on our shelves.
[SOURCE]
it's funny and kinda sad how during the high approval cutscene solas is surprised or maybe disappointed when inquisitor tells him that they don't believe the anchor changed them. he is suddenly faced with the possibility that all those people that he sees as shadows are actual people
“the sea doesn’t care about you!!” ok well just because the ocean is unspeakably powerful and can’t stop the rhythm she’s held for uncountable eons just for one person doesn’t mean she can’t love you. loving and changing are two different things. we wouldn’t have life without the ocean…. and yeah, if you don’t respect her and treat her cavalierly, you’ll perish. but how can anyone say the sea doesn’t mourn when she holds so much life and beautiful secrets in her belly? why are we putting atheism on the ocean that loves us?
Can I say something that blows my mind about Varric and Solas’ relationship? Imo Varric was THIS close to actually convincing Solas. we all talk about romanced Lavellan almost getting him to admit everything and possibly give up his plans, but we neeeeddddd to give Varric props like this man was really about to convince a whole ass god (literally named Pride) that he is wrong, that going through with some self destructive attempt at rectifying ur mistakes by destroying the world is Not the proper way to process ur grief, and Varric doesn’t even know he’s doing it. Varric really is the party bard fr the charisma score on this man………..
yes I’m talking about the man on the island banter. Every time I hear it I tear my hair out because VARRIC you almost HAD HIM he was CRUMBLING I just KNOW IT
Source: posted to Twitter just now by Jon Renish [link]
Transcript:
"Terminated BioWare Employees Sue for Better Severance On August 23 of this year, Edmonton video game studio BioWare ULC terminated 50 employees without cause. In most recent court cases of termination without cause, Alberta Courts have awarded at least one month of severance pay per year of service, with the full value of all benefits included; the severance that BioWare offered to these employees was significantly less than this amount. Several of those ex-employees attempted to negotiate with BioWare for adequate severance, but BioWare refused to increase its severance amounts. Seven employees, with an average of 14 years at BioWare, have refused to accept BioWare's low offers, and have filed a Statement of Claim with Alberta's Court of King's Bench, requesting fair severance pay and including a request for punitive damages for what they say is unreasonably poor treatment by BioWare. "In light of the numerous recent industry layoffs and the fact that BioWare's NDAs prevent us from showing any of our recent work on Dragon Age: Dreadwolf in our portfolios, we are very concerned about the difficulty many of us will have finding work as the holiday season approaches," said one of the terminated employees, "While we remain supportive of the game we worked so hard on, and of our colleagues continuing that work, we are struggling to understand why BioWare is shortchanging us in this challenging time." R. Alex Kennedy, counsel for the seven employees, says that even in cases where BioWare has contracts that discuss termination, BioWare may have included illegal provisions: "There are many situations where employers include termination provisions that are not enforced by the Courts," he said, "and I think we see that in this case too. BioWare attempted to reduce its obligation to these employees well below what the courts typically award, including by eliminating benefits from its termination pay - that appears to be contrary to the Employment Standards Code." In Kennedy's opinion, these employees deserve generous severance pay: "These people are artists and creators who have worked very hard and for a very long time in a difficult industry, producing big profits for their employer. Their termination without cause en masse like this calls for a response. Employers here can terminate anyone at any time without cause, but with that right comes a responsibility to the people they put in that situation.""
(backup blog for @frostbackmountaineering!) | they/them. biracial; reconnecting nahua. | art is under #art tag; ramblings are under #imhar.txt | mostly just using this account to follow/interact.
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