Punks in the middle of nowhere 🌵
Viktor my beloved... but what if he's a kitty cat??
i would sell every bone, limb, and organ i could possibly live without to play a third butterfly soup or have the chance to re-experience butterfly soup for the first time, i am unwell.
so many ways a character can be dog-coded. stray following someone home and begging for scraps. old and needs to be put out of its misery. attack dog. guard dog. lap dog. puppy that pees on the carpet from excitement. shelter dog just happy to finally have feet to curl up on. unsocialized that bites anyone trying to show kindness. silly goofy puddle monster. obedient until the leash comes off
First post…Yippee! This was my first attempt and digital art so it looks like a mess lol. Either way enjoy the floofy tiger :3
very big fan of the “everyone is worried but ivor’s having the time of his life” dynamic the portal crew had going on
I did these quick drawings of a cat walking forward to help out a friend figuring out a walk cycle for their animation, but I like the drawings enough and figured you guys might find a visual guide like this helpful so here it is! Here’s some of the critique that went along with it as well:
I stuck to realism so that you could apply this to your own work.
1)First thing I want to point out is that the head is bent low enough that we can see the shoulder take the weight of the feet. I would also do this in your animation. It’ll take a little longer, but showing the shoulders roll as a cat puts their weight onto each foot will really add a lot of realism to your work. You can also see how the leg in front is almost placed right below the cat’s center of gravity. Keep in mind how your character is going to stay balanced, if their leg is too far out, they would tip over, so cross the legs in front. They don’t call it the ‘catwalk’ for nothing! Also notice the chest. Cats have chests that rest behind their shoulders, and it’s a crucial part of makes a cat’s walk look so distinct.
2) Here I laid out the bone structure and I would highly recommend you do a quick pass of your animation to just lay out the bones of your character first, and they don’t have to be as detailed as mine, just little lines and circles to represent bones and joints would help you out a long way! Keep these shapes simple and then you can see if your walk looks good played back to you before you try to put the character on top.
3) These are just some basic pose suggestions and you can see in those drawings how the weight of the cat has shifted so that the leg can support it. If you want more reference, look up the Lion King song “Be Prepared” As Scar has a scene where he moves towards the camera in a similar fashion that I would highly recommend slowing down and looking at frame by frame. I tried looking up refs on youtube quickly, but didn’t find many good exact results, but youtube has a plethora of cat videos so never be afraid to look up reference! :D
Call me Jupiter <3Just a silly little blog on my interests and hobbies!
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