Side account so Celeste doesn’t see spoilers
73 posts
save me, brave hero.
happy lesbians
need more fic exploring the hilarity of Bruce being the one to pilot the JL planes and spaceships when Hal Jordan is RIGHT there. or perhaps the inherent sensuality of Bruce painstakingly building a prototype plane and then handing it off to Hal who’s salivating in the corner.
my ffxiv team 2 koana print :D koana, urianger, and thancred are such a cute team...
PROCESS VIDEO
they're talking about the important things in r/ffxivdiscussion for a change
A collection of Final Fantasy Distant Worlds London wifi hotspots
another thing about Garlemald in EW: the irony of the Empire being destroyed not by an external enemy but from within, first by civil conflict and then by the Teleophoroi.
Many of the Garlean leaders, inlucing Varis and Gaius, were what we might call "principled villains", who thought they were doing the right thing - if only for their own people at the expense of literally everyone else. But then the works of these people who did terrible things believing they were justified get brutally dismantled by Zenos and Fandaniel, who proudly claim not to believe in anything.
It's this that makes what Zenos says to Jullus in that one cutscene make sense. No "good reason" would have made the violence the Empire inflicted on others right, just like no good reason would justify Zenos destroying the Empire and it's people in such a terrible way.
probably the last person you want thinking that
Seeing it postulated that Zenos' dying wish, his strongest final emotion that shaped the dynamis around him to manifest WoLs transporter- was born of genuine wanting that WoL may yet live on.
Because he showed in his final challenge speech that he finally understood that WoL doesn't want to burn their life for the sake of it, that they still have so much to live for. So in gifting him the end he sought, he gifts us a new beginning in return.
everything post-Endwalker hinges on the idea that even after saving the world and being released from their duty as Warrior of Light the WoL will seek adventure for it's own sake. They're still doing the same things they always do but this time purely because they want to.
And I don't think that change would have been possible without Zenos.
The final confrontation with him at the end of Endwalker, his questions spurring the WoL to think about why they do what they do, or the duel that serves to show them how fun it can be to fight without the weight of the world on your back. It's crazy to think that for all of the harm he caused the positive consequence of Zenos's actions was inspiring his friend to live freely.
infromthecold.png
Fight at Ultima Thule.
people r saying the pranged role quests are the weakest and that’s probably true but to me they were worth absolutely everything bc the turali people are like ‘well, you’re a strong enough adventurer, maybe together we have a very slight chance of standing up to these people please help 🥺’ and then you go back to gyr abania and that one resistance person is like ‘Warrior of Light. Look at me-no no no, Look At Me. You Can Not Vaporize these petty thieves you’re going after. do you understand me. I need you at your worst grey parse. I want you to use the first button on your hotbar and NOTHING else. tell me you understand. you Can Not just fucking Vaporize these guys like you normally do.’
and I just have to believe your turali pal is like. what.
little experimental erenville doodle bc i love the shape of his new clothes
Memory
keychain :)
thanks to all the dawntrail criticism, i’m rapidly learning that what other people think of as “pacing issues,” i think of as necessary time spent getting acquainted with a new environment, its history and the folks that live there. what they felt was a slog, i felt was the equivalent of going on vacation and submersing yourself in rich, previously unknown cultures.
so basically what i mean to say is i have a true adventurer’s spirit and everyone who gripes about this expansion’s pacing is a loser. (SORT OF a joke. but also not really. but also really. but also n)
the other thing I find very funny about trying to write a canon compliant wol is taking all the wolship hints extremely seriously.
I don't really wolship because I'm just fundamentally not that kind of fan. But I know for those who are, the sheer number of romance hints FFXIV throws at you can be overwhelming to parse in a context where you have a preferred/intended wolship, particularly if you're not attracted to the gender the hints are coming from in the first place (a particular tip of the hat to wlw fans navigating the g'raha of it all). I've seen plenty of people write around them or write them out or be like "no aymeric was for real inviting my wol to a nice platonic zero-subtext dinner," and God bless all of you.
But it's really funny to imagine them all as all-too-real but unreciprocated or perhaps unreciprocatable. The sheer scale of it is comedy. Spoilers for all of FFXIV follow.
Oh God, the Lord Speaker wants to have dinner, just the two of us, at his family estate and not a government building. I hope he doesn't bring up his crush on me. Thal's balls he's about to bring it up—oh thank God there's an emergency. Oh no someone got hurt! Oh no it's the teenage girl with a crush on me.
Your life is a cosmic joke. You watch the Sultana get poisoned and all your friends probably die to save your life and it's kind of all your fault in some ways, I mean at the very least you should've spoken up when they gave the teenager a private army, and then the teenage boy speaks up and is like, "hey, I guess we have at least one ally. What about if we go visit that guy who is really obviously down unbelievably bad for you and wants to lick the sweat off of you." and you have to be like, yeah, Alphinaud. Great idea. Let's do it. I'll call him.
(brief interlude: also haurchefant's DEATH hits so good if you don't reciprocate. It's okay. He gets it. You're going through a lot and even if you had time to sort through your feelings maybe you're just not into him. That would be okay! You can love someone, or the idea of someone, without needing it to be romantically reciprocated. That's chivalric, even. Knightly. So he won't ask you to lie to him and say you love him as he lies dying in your arms. He's not so low as all that. But could you smile for him as you used to? That true hero's smile of yours. And you do, and he dies. And you both know he died for a lie, in a way, or a flight of fancy. And he's okay with that. Are you? Should you be? Should he?)
Then you're into Stormblood and it's like wow, okay. That last part was all high fantasy, of course there were loyal knights and elegant princes. But this is war. Imperialism. Grim business, surely there's no way—oh no BOTH handsome young revolutionary leaders seem to have a special interest in you?! And so does the Crown Prince of the Empire? Come on, man. I should get to do the whole horrors of war thing without having to also deal with this. Gaius sucked and it was weird that he let his foster daughter run around being openly obsessed with him but at least he never made it my problem.
You can't even get away from it across dimensions. Shadowbringers is a horror story about going on a teambuilding camping trip with your work colleagues for some reason except they all suddenly got really hot and they keep touching you affectionately on the shoulder and being like "I care for you and your happiness. Truly." And also you're being stalked for the whole camping trip by two old men who are obsessed with you. The false climax of the story is that the one old man tries to betray you and give a dramatic monologue about how he loves you but the two of you are doomed by the narrative and then the other old man shoots him in the back like "no actually its MY turn to betray them and give a dramatic monologue about how our love is doomed by the narrative." Then the real climax is old man #1 backstabbing old man #2 in the middle of said monologue before old man #2 dies and gives ANOTHER wistful monologue about his doomed love. Then for the patches they're like okay so we have this even CRAZIER old man who's gonna strike when you're weak and give a dramatic monolo—
and that's without even getting into the literal soulmate ghost only you can see
my warrior of light never felt more betrayed than in that scene where Y'shtola is like "haha Alisaie and G'raha have crushes on the warrior of light." Like I thought we were COOL, Y'shtola! I work here! This situation is already in such a delicate balance! Right when I got here I met Alisaie's "friend from work" who was like oh haha so YOU'RE the one she can't stop talking about and we never followed up on that because the woman died horrifically like five minutes later right in front of us! Then when Vauthry got away and we had to do all that shit with the dwarves, G'raha kept pausing every ten minutes to be like oooooh I'm so old I'm gonna die soon...at least I got to spend some time with some people who are really important to me...in fact here's what I'd tell the person who's most important to me...actually u know them really well haha. And I just had to sit there and be like wow, dude, crazy.
even in the face of apocalypse you still gotta go back in time like 12,000 years and there's somewhere there who makes you sit and listen to his story which is that the purpose of his whole godlike immortal life was to be in a throuple with you and old man #2 from the camping trip. and you just gotta sit there the whole time knowing you/your past life is the one who broke up the throuple over politics. He's like come help me harangue the old man into streaking in public, he'll do it if you ask.
then you meet and fight and kill God and you gotta turn to the team and be like hey sorry guys can you give me a sec. I'm gonna call God by her real name because we met one time for like four days and after that the promise of meeting me again was one of the things that sustained her through her millennia of suffering. Not like that but like. Idk. Just gimme a sec!
It's a relief when you finally get to Lahabrea and he's like actually I still don't fuck with your vibe. Like thank GOD.
And my WoL is very obviously dad-shaped so Dawntrail had a very specific energy for me but I understand that for plenty of people your deepening rapport with Wuk Lamat had a romantic subtext (same for Koana depending on how you read a few of his lines). And personally I think it's the height of comedy to be like, noooo, babe, your highness, I know you and your brother the king are in love with me and want me to stick around and support you emotionally through this governmental transition haha. But it's just...the cursed wineglass, babe. I GOTTA go figure out what's up with this cursed wineglass.
It's a running gag in some of the more optional content that people are like "you have an unreasonable number of hobbies and side gigs" to the WoL from time to time. But if every time you tried picking up a new hobby some new elf started baring their soul to you, you too would be like Hey Jessie (or sometimes Krile or Tataru), my good friend who is one of the only people in my life who knows what professional ethics and work-life boundaries are, any chance you need muscle on a gig on the other side of the world? Ideally with only Cid and his ex so all libidinal energy in the room is directed towards machinery or someone who isn't me?
ironically one of the only places you get a break from psychosexual obsession is the nier content
The symbology of the Convocation of Fourteen is just... one of my favorite details in ffxiv. And yeah, I know they have zodiac signs because Final Fantasy Tactics had zodiac signs and FF12 had zodiac signs, but 14's spin on them is inspired, and I don't think that gets enough appreciation.
Each of the Ascians is characterized to at least superficially match their sign. Emet-Selch seems like a Gemini, seemingly on both sides of every issue. Fandaniel seems like a Leo who wants to be the center of attention. Lahabrea, The Creator, seems like an artsy Pisces... just...y'know, a horrible one.
And it's not as if "terrible, messed-up version of Zodiac symbol" is new here. Tactics definitely had that already. The thing ffxiv adds to the trope is the presence of the Sun.
Azem's symbol being the sun and not a constellation tells us exactly what their role in the Convocation was supposed to be. The sun's path through the constellations is what gives all those signs their meanings. You can't be a Gemini unless the sun is in Gemini. The sun's passage through the zodiac is supposed to illuminate the best way forward. This is why Emet-Selch calls them both "Shepherd to the stars in the dark," and "Counsellor to the star's people." They're meant to inspire people to become their best selves. This is inadvertently what WoL does in numerous places and times across the game, (and one of the ancients in Elpis even comments on it) because apparently repeatedly dying at the hands of their coworkers and friends for eons did not get them out of having to do their job.
When the sun protested their unspeakbly terrible plan, they went all in on their hubris by casting it down forever. They never replaced Azem. They don't even want to remember they ever had a sun. They don't have the light that illuminates their best selves, their better future. So they can't find it anymore. They don't know how to be themselves anymore, in Azem's absence. In Elidibus' case, literally. He is so desperate for the guiding star he can't even remember having, that he constantly, instinctively, seeks out Azem in different forms. Wearing Ardbert's corpse, and wandering up to WoL for awkward chats, and looking back to the heroes of the past who were definitely Azem shards.
The sun, torn from the heavens, leads to the maker's ruin.
It's the same picture...
Bask in the spotlight and burn, baby, burn!!!! 🔥
Just remembering Ultima Thule, as one does.
henceforth, he shall walk.
KO-FI | INSTAGRAM
One of the typical imageries associated with the concept of "hope" is the image of light amidst darkness. FF14 does a lot of stuff with light and dark of course but in Shadowbringers they made light a thing of horror so they can't rely on the light image all the time.
Another usual image is a bird - "Hope is a thing with feathers..." from the Emily Dickinson poem. Meteion, the bird, was created with hope, but becomes a thing of despair.
So what's left as the image of "hope" in Endwalker is this:
From the cutscene "Live, Die and Know", where Venat monologues about hope and light everlasting while the camera cuts back and forth between her, blackened with blood, and the WoL succumbing to the Light corruption, both limping and stumbling along their paths. This is the face of hope in FF14 - broken, dying, bloodstained, yet defiant. That's what makes playing the hero in FF14 so damn magnetic.
Early ARR, I was cringing at the cliche chosen one, light vs dark type concepts. Further along I began to doubt Hydaelyn, given her ineffectiveness and the cruelty of the fate she bound the WoL to. But from Elpis to the end of Endwalker and beyond, I was proud, for the first time, to be called a Warrior of Light.
what's funny about the ending of endwalker is that, depending on who you are, it CAN be the likely-intended all-out victory of saving the universe and how even if none of the people who started this conflict are still around, you evoke your own will to survive and you finish it because your lives are worthwhile and anything that can exist is worth saving.
or it can be about how there's never gonna be a sunset to ride off in, and how the fight is never going to end because it's baked into the fabric of existence, and how given time and distance another hermes will ask another question and another meteion will fall to the depths of hopelessness and another You will have to rise up and kill them and it's all such a fucking waste, isn't it? because eventually the other You is going to lose. and even though your friends are worth the fight, your enemies are worth the strained empathy, and everyone you've never met can fit in your heart, isn't it exhausting to hold them there?
especially with the context of the thirteenth story right after. this fugly-armor jackass is proof that no matter how final your victory seems, tomorrow someone is going to wake up and kill their neighbor and someone is going to wake up and start a war. it's never over. you never rest. there's never peace. and you have to believe that it's all worth it despite that, and you CAN believe that because you couldn't have killed the endsinger otherwise, but isn't it tiring? don't you want to rest?
or it can be about how the only person who could possibly have surmounted those trials has to breathe them like air in order to live. you've been desensitized to challenge so much that you can dance through a war and come out unscathed, and all it elicits from you is a sad sigh. your ability to produce serotonin has been limited exclusively to saving all life in the universe. everything else is dull. and you didn't even get to bury him this time.
or it can be about how no one should ever have shouldered all that, and how there's no other way to return except broken. the scions pray you back to life and you kind of wish they hadn't. and now there's a glint in your eye that you can't see in the mirror but you see reflected in the faces of everyone you know that says you're a hairsbreadth from snapping clean in two. you should be locked away, you're too strong and too close to the edge, but who's left to lock you up? you killed your masters and gods and then you killed the thing your gods couldn't kill. you're alone at the top of existence and who could possibly trust you with that summit? you don't want to, but one day, like a beaten mutt, you're going to bite a kid and they're going to have to put you down. you're just too close to the end of your rope.
or it can be about operating a colonizer's paradise on a private island full of robots. i guess.
FFXVI really takes your hand and says 'come with me', then shows you a world that is broken and full of pain and heartache and selfishness and cruelty. It shows you the terrible things people are willing to do to each other for no good reason, it shows you how how leaders can be short sighed and foolish in their earnest desire to do the right thing for their people, and that causes no less pain then when they are corrupted and arrogant and vain monsters. It shows you how people's cruelty all to often is born of a world that beats them down that gives them no other choice but to be cruel if they want to survive.
And then it asks: is this worth saving? Is this worth protecting? Wouldn’t it be better if you just let it all go? Let it all be destroyed, and broken apart, and lost? Wouldn’t it be enough to just end the pain? Wouldn’t that be salvation?
And in the same breath it answers, no because salvation isn’t the point. Humanity is cruel, greedy, fractious and hateful and it always will be. Just as humanity is kind, generous, united and loving and always will be. Even as the world falls apart The Dame fights to keep Northreach together, even as monsters beat down her gates Martha takes in refugees and escaped slaves and refuses to stop, even as nations crumble and bandits flourish the Dragoons still battle for the sake of their people and country, while the Crusebreakers keep struggling to free the innocent and protect the weak. Even as Joshua is hacking up blood, even as his body is shutting down he keeps walking forward at Clive’s side inevitably, inexorably to the end, because he loves his brother and refuses to give him up to Ultima’s scheme.
FFXVI tells you that there are no promises, not guarantees, that the only people who can promise salvation are the ones who want to sell it. FFXVI says that no one is assured victory, or safety, or paradise. The point is not to save the world from it’s evils. The point is that we fight to try and reach the next dawn with the people we love. Humanity can never create a perfect world because we are imperfect creatures, but the battle to make a better world, a kinder world, a more free world, a more gentle more fair, more loving world is what defines us.