Real world space simulator.
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NASA’s New Horizons spacecraft took this stunning image of Pluto only a few minutes after closest approach on July 14, 2015. The image was obtained at a high phase angle –that is, with the sun on the other side of Pluto, as viewed by New Horizons. Seen here, sunlight filters through and illuminates Pluto’s complex atmospheric haze layers. The southern portions of the nitrogen ice plains informally named Sputnik Planum, as well as mountains of the informally named Norgay Montes, can also be seen across Pluto’s crescent at the top of the image.
Credit: NASA/JHUAPL/SwRI
Another kind of trip.
Eerie And Dreamy Science Fiction Paintings Of Astronaut Exploring The Earth
Artist Scott Listfield paints surreal pictures of an astronaut exploring urban landscapes filled with subliminal messages of consumerism references to pop culture and iconic movie scenes and characters. Find his work in his Society6 shop.
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Our universe seems to be getting bigger and bigger.
The universe suddenly looks a lot more crowded…
We already estimated that there were about 100 billion galaxies in the observable universe, but new research shows that this estimate is at least 10 times too low!
First, what is the observable universe? Well, it is the most distant part of the universe we can see from Earth because, in theory, the light from these objects have had time to reach Earth.
In a new study using surveys taken by the Hubble Space Telescope and other observatories, astronomers came to the surprising conclusion that there are at least 10 times more galaxies in the observable universe than previously thought. This places the universe’s estimated population at, minimally, 2 trillion galaxies!
The results have clear implications for galaxy formation, and also helps shed light on an ancient astronomical paradox – why is the sky dark at night?
Most of these newly discovered galaxies were relatively small and faint, with masses similar to those of the satellite galaxies surrounding the Milky Way.
Using deep-space images from the Hubble Space Telescope and other observatories, astronomers converted the images into 3-D, in order to make accurate measurements of the number of galaxies at different epochs in the universe’s history.
In addition, they used new mathematical models, which allowed them to infer the existence of galaxies that the current generation of telescopes cannot observe. This led to the surprising conclusion that in order for the numbers of galaxies we now see and their masses to add up, there must be a further 90% of galaxies in the observable universe that are too faint and too far away to be seen with present-day telescopes.
The myriad small faint galaxies from the early universe merged over time into the larger galaxies we can now observe.
That means that over 90% of the galaxies in the universe have yet to be studied! In the near future, the James Webb Space Telescope will be able to study these ultra-faint galaxies and give us more information about their existence.
So back to the question…Why is the sky dark at night if the universe contains an infinity of stars? Researchers came to the conclusion that indeed there actually is such an abundance of galaxies that, in principle, every patch in the sky contains part of a galaxy.
However, starlight from the galaxies is invisible to the human eye and most modern telescopes due to other known factors that reduce visible and ultraviolet light in the universe. Those factors are the reddening of light due to the expansion of space, the universe’s dynamic nature, and the absorption of light by intergalactic dust and gas. All combined, this keeps the night sky dark to our vision.
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Awesome!
Oh my! Can’t wait to tell you the good news about our Hello, Neighbor! game.
First of all we’ve moved from the prototype stage, with a non-structured and quickly coded project base, to a well-organized and structured architecture. For that reason we’ve refactored some of our C++ core game code and carefully moved all of the previously created game resources to the new multi-platform structure. I can call it routine, but it is needed for future work with that zoo - Windows, Linux, MacOS.
Neighbor is gonna have to meet and study old familiar stuff again – bed and sleeping, kitchen tools, shower, TV, steel trap, flying tomatoes, etc.
And he learned new things! Neighbor can call the phone, fool around on the elevator, and is now extremely capable with bananas, as well as a host of other things.
You can ask, why the hell does he need the elevator? Because his house has become a little bigger from the prototype stage. Did you see the concept art for Neighbor’s mansion? Here it is:
And now we bring it to the game.
We would like to keep some aces up our sleeves and keep the house interior secret, but yes, we are going to show some new pictures. Of course you remember, don’t show anyone this top secret stuff!
During the refactoring period we caught some funny bugs. It’s nice but you won’t see them in the final release - unless, of course, they transform into a feature. Mua-ha-ha!
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Lawn? Where we’re going, we don’t need lawn!
Okay, that’s all for today. And finally here is a little riddle for you guys - what have a shark, a school teacher and an elevator got in common?
Think about it. I’ll give you an explanation next time.
SEMPER PARATUS ALWAYS READY The Coast Guard Marching Song (sheet music)
This SR-71 Blackbird cockpit got more flight time than all of the other Blackbird aircraft put together, and every single SR pilot, at one point or another, had their hands on these stick and throttles. This is the one and only SR-71 simulator, used for crew selection and training, on display at the Frontiers of Flight Museum in Dallas, Texas.
Even though this is a simulator, this is truly a Blackbird cockpit. Every component is the same, and the only visual difference are the windows are not transparent. At one point, the Air Force considered installing a virtual reality display system in the windows, but it was decided that the Blackbird simulator did not need a visual reference to the world surrounding them, because in this bird, you were more of a systems operator than a pilot.
This simulator, operating from 1965 to 1999, was just as top secret as any of the Blackbird aircraft, for obvious reasons. Every Blackbird pilot went through a selection process, and a year of training. During the selection process, applicants spent 30 hours in the simulator. If you were lucky enough to be selected as a pilot, you spent 100 hours in the sim before you would even touch one of the two-seat SR-71B or SR-71C trainer aircraft. This training process was longer and more intensive than any aircraft in the world, excluding the space shuttle. This was because each Blackbird was truly a national asset, and there were so few of them.
Nearly every Blackbird pilot author, at one point or another, has mentioned this simulator in their book. They recount tales of sweating bullets during the selection process, spending hours in the sim at a time, learning hard lessons. They also tell about how good the sim was, and how once they finally flew an actual Blackbird, they felt right at home.
The Frontiers of Flight Museum was gracious enough to let Project Habu inside the cockpit to photograph up close, which is typically not open to the public. It was truly surreal to sit in this cockpit and touch the controls, knowing every one of the pilots whom I admire so much, started right here. You can view the outside of the simulator in a previous post (click here to view).
This long-exposure photo shows a meteor streaking across the sky during the Perseid meteor shower in August. Regram @ausyouthspace
Infra-red Cassini imaging of Saturns rings casting a shadow on the planet
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Marvin created a displacement map from the moon landscape by the U.S. Geological Survey (USGS). He's still working on this, but it looks like it's coming along!
A Black Hole is an extraordinarily massive, improbably dense knot of spacetime that makes a living swallowing or slinging away any morsel of energy that strays too close to its dark, twisted core. Anyone fortunate (or unfortunate) enough to directly observe one of these beasts in the wild would immediately notice the way its colossal gravitational field warps all of the light from the stars and galaxies behind it, a phenomenon known as gravitational lensing.
Thanks to the power of supercomputers, a curious observer no longer has to venture into outer space to see such a sight. A team of astronomers has released their first simulated images of the lensing effects of not just one, but two black holes, trapped in orbit by each other’s gravity and ultimately doomed to merge as one.
http://www.universetoday.com/116500/new-simulation-offers-stunning-images-of-black-hole-merger/?
New pictures from Mars. Via: http://www.jpl.nasa.gov/news/news.php?release=2016-236
NASA’s Webb telescope sunshield, opened for inspection. In this photo, engineers and scientists examine the sunshield layers on this full-sized test unit. Image courtesy Northrop Grumman and Alex Evers. For a larger version of this image please go here. Watch a video on the research here and here.
Read more ~ SpaceDaily