A while back some people arguing who was better/ stronger;
Percy Jackson or a water bender.
Most of them concluded that Percy Jackson was stronger, but I always thought this was an unfair comparison.
First, demigods in the world of Percy Jackson are primarily warriors who only occasionally/ rarely use elemental powers. Second, the rules and limits in Avatar are very clear, whereas a Demigod's power doesn't have any clear limits. The two worlds treat magic so differently that it feels unfair to ask "who is better". You might as well compare “Dragonball” to “Harry Potter”.
This is a fanmade opening to Avatar: the Last Airbender; anime style.
Avatar: The Last Airbender is the G.O.A.T. | Video Essay
A love letter to the show.
Water Bending Pamphlet
We know that water bending gets stronger at night; Katara says as much at the end of ALTA Book 1. However, the Moon is only in the night sky 50% of the time with the other 50% in the daytime. Since Katara probably has better sleeping habits than me, I’d assume she goes to bed before midnight. Therefore, she would only see the Moon at night about 25% of the time.
It’s a common misconception to think that the Moon only appears at night. In fact, it is more likely for people to see the Moon during the day because people are awake more in the day.
Then why is water bending stronger at night, if the Moon is only there 25% of the time?
The answer is interference from the Sun. We know that water bending and fire bending can interfere with each other in the case of a solar eclipse. The Moon moves in front of the Sun and blocks the “Fire Bending WIFI Signal”. water bending is interfering with fire bending, so it would make sense if it works both ways. Fire and Water are usually considered opposites, so it makes sense that water bending would be weaker during the day and at full strength during the night.
If you have any about Bending, Avatar, or Science feet free to ask on my page.
- SlightlyEmbittered
If you are a fan of animation/ anime, then you are probably familiar with the term “Shipping” or “Relation-shipping”. This is basically when you think two characters should be a couple and you “ship” them. As an Avatar: the Last Airbender fan, I am well aware of ships such as Zutara or Kataang. However, it’s very common for shippers to ignore “Romantic Intent”. Romantic Intent is when the characters are romantically interested in each other; this can be one sided or mutual. Romantic moments might lead to romantic intent, but the two aren’t mutually exclusive.
Being in a romantic situation (taking someone to dinner, hanging out with them, or giving them gifts) does not mean their intentions are romantic. They could just be a really good friend, or they might be a relative. For example, my sister and I did a lot of things together in High School, so many people assumed that we were dating.
Why I bring this up is because many shippers ship characters purely because “they look cute together”, or “they have so much in common”, or “I would love to see these two become a couple.” However, in their zeal shippers often forget that these characters might have their own desire and aspirations. These aren’t dolls to make do what ever you like.
Second, there’s often a huge amount of entitlement that comes with shipping, which I think is kinda funny. Whether Jill ends up with Bobby or Max, isn’t your decision to make. Stories are fun, and speculation is fun, but we the readers are really only outsiders looking into someone else’s story.
And even though these are just fictional characters, we can’t force someone to fall in love with someone else.
Aang VS Korra - Avatar: The Last CATbender - Fan Animation
Before you guys watch Korra you should know a few things, or maybe you've already started. Don't worry, this is spoiler free.
Avatar and legend of Korra are made by different people. Yes, the "creators" worked on both shows, but surprisingly few others did. If you look at the head crews of both shows, you'll notice they are very different.
Why this matters is because Korra is a very different show from Avatar, by virtue of being made by different people. A number of things from the original show get retconned, and some characters even get different personalities. This is because there are different people that are making the show, and this is their interpretation.
This issue isn't unique to Korra, many shows/movies/series change when they get a new director, producer, or if they're bought by a different company. (Like how StarWars was bought by Disney.) Some of these changes you might like; others you might not. Just don't feel you have to blindly accept whatever happens.
Who is to blame? It's an interesting question especially when there are multiple parties are involved. On top of this is the "Scapegoat mentality" people have. i.e. If we can blame one person, then everyone else is in the clear. But the answer to this is both simple and nuanced: They are all to blame, but not equally.
First is the Network. Networks are responsible to make sure their content isn't dishonest or dangerous; that it isn't breaking the law or causing harm. Many networks already have rules and regulations to guard against these problems, and can ban individuals or companies who break those rules. Networks have a responsibility to keep their costumers/ viewers safe and they should be accountable if they didn't take or enforce precautions. I'd say Networks have a Medium level of blame.
Second, the Content Channel, Creators, or Content Farms have a very high level of blame, and should be accountable to both the networks and the viewers. They are the source of the problem, and are directly responsible for the injury and harm they cause. Even if they don't create the content themselves, they are still promoting it and have an equal share in the blame. Networks on the other hand are only responsible if they didn't try to prevent hazardous content, or if they promoted it.
Lastly, we have the viewers. There is an old saying: "Fool me once, shame on you. Fool me twice, shame on me." Most of the victims fall into this first part, and are often the young or unexperienced. Unless a person was intentionally being stupid, you can't blame them for getting coned. A thief is still responsible for their actions, regardless of how many precautions the victim makes.
The Viewers have a very low amount of blame, but the do have a responsibility. A responsibility to blow the whistle on these dishonest and dangerous content. A network isn't all knowing, and it relies on heir viewers to help them find rule breakers. Networks and victims will sue, but the rest of us can be the eyes in the sky. Viewers can and should call out bad content, warn their neighbors, and hold these creators, channels, or even networks responsible for their actions.
The Final evolution of my Avatar Sub-Elements/ Sub-Bending Chart. (hopefully)
1) Mega Raids need to be more accessible: Mega Pokemon are Very powerful in raids and can be difficult to beat if you live rurally or don't have a strong Pokemon Go community. Many players can't do 5 star raids because of the same problems. Mega Pokemon should be lowered to the level of 4 star raids, rather than having a second 5 star raid boss.
2) Mega Pokemon should be tailored to help defeat the legendaries:
Mega Pokemon should help players defeat the incumbent Legendary. For example, have a water mega featured when Moltres returns to raids. This will help players and encourage them to use Mega Pokemon. However, this becomes very difficult if Mega Pokemon are just as hard to beat as a Legendary. Once again, Mega Pokemon should be a 4 star raid or lower.
3) Un-Mega Pokemon aren't as special as you think:
Yes Megas are cool and powerful, but you don't get to catch Megas from a Mega raid. Un-Mega Pokemon such as Charizard and co. aren't very valuable by themselves, and were in 3 or 4 star raids. Yes, we're raiding from Mega candy, but I still think the Megas should kept at the same levels is their counterparts. So once again, Megas as 4* raids. Also, since they already got rid of 4* raids, it would fill a niche that I think people will miss.
4) Re-evolving is Too expensive:
The price to unlock a mega evolution is pretty steep, but I think it's "ok" for now. However, It is still very expensive to re-mega a Pokemon. Aside from the initial cost, Mega Pokemon cost a lot to maintain and players will quickly run out of mega energy. It takes 1-2 Mega Raids to re-Mega a Pokemon, which makes them very hard to use. Plus, with the end of summer, many people won't have the time to stock up on mega energy. 5) Megas are seasonal:Also, It's very likely that there will different Megas featured for each month(s). This means that players will run out of energy and won't be able to mega that Pokemon at all. After a certain amount of time, the Mega will be useless. Plus, with how difficult Mega Raids are, you can't just run out and do them like a 1 or 2 star raid, they would require planning which takes time. And since Mega Raids are difficult, it will be very hard to stock up on mega energy.
6) Change the requirements to Re-Mega evolve: Megas shouldn't need energy
to re-evolve, but should use a cool down or "Walking Requirement". A walking requirement is much better because most players can do it and it encourages people to stay healthy. Otherwise, re-evolution cost should be severally reduced. Like I said before, Megas are likely to be seasonal and most players won't be able to stores lots of energy.
7) Where is the "Best Buddy" discount?:
Many players speculated that there would be a discount for "Best Buddies", but that does not appear to be the case.
8) There have to be alternate ways to get Mega Energy:
Megas are likely to be seasonal, so we need alternate means to refuel our Megas. More mega energy could be gotten from quests, berries, or walking with your best buddy. Mega energy should be easier to get than candy, because candy creates a permanent change (i.e. evolution or lvl up) while mega energy only causes a temporary change.
9) Mega Rare Candy:
Just like "Rare Candy", we should have rare mega energy that can be used for any mega. This could be used as a weekly rewards or such.
10) More time to invite people to raids:
Inviting people to raids is wonderful, but it can be difficult. After you invite a friend, they usually only have a minute to respond. This isn't enough time for most friends to notice, react and decide if they want to join. Plus, technical errors make in harder to invite people and waste valuable time. There needs to be an option for a longer lobby time.
11) Can't see how any people are in a distance raid:
When I'm invited to a raid, I am unable to see how many people are already there. So I often waste my raid pass on fights I can't win. The Solution is Simple: Let us see how many people are joining a raid no matter where you are.
12) Return raid pass if you fail:
Just like with the Team Rocket Radar, you should only use your raid pass if you win. Many people won't even attempt a raid because they are afraid of loosing their pass for the day. No one wants to waste their stuff.
These Raid Problems affect Mega Raids as well as so they should also be considered.
Decrease Mega raids to the level of a 4 star raid.
Decrease Re-evolve cost with increased.
Decrease Mega candy cost for Re-evolution or remove it entirely.
Make walking the main requirement to Re-evolve Megas.
Alternate ways of making mega energy. Such as berries, rare mega energy, quests, or walking with your buddy.
Have the option for a longer Raid lobby.
Return raid pass if you fail.
Which kind of bender are you?
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