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Modeled and animated in blender
Textured in blender and ibisPaint
I love this character it was such a blast to design them with @catmintrose and I had such an awesome time modeling, texturing and animating them in blender I can't wait for art fight next year this year was so much fun thank you @catmintrose for letting me attack you
I really enjoyed making this attack @ohbuguser I adored being able to make you silly gorl she's amazing
For your 3D art:
What are your influences?
What is your process for creating and texturing the models?
What software do you use?
Other than that, I will be keeping an eye out for more of your models as you are what I aspire to be as a hobbyist 3D artist.
Thanks for asking! I'll apologize ahead of time I'm not the best a writing but I hope my answers will be helpful and fun to read
1: I'm really inspired by arcane and into the spider verse! I love the way they can make 3d look like paintings or comic books I love to stylize 3d and I hope with more practice I can make my 3d art come off as different 2d styles. I'm also a big fan of the old low poly games look with the silly pixel texture it's kinda a funny balance between wanting my art to look nothing like 3d and wanting it embrace the sillies of the art form.
2a modeling: I start with cubes for almost everything I make. I started my 3d art journey with texturing Minecraft skins so I kinda like cubes, it also makes unwrapping it onto a flat plane for texturing just a bit easier for me. Here's an image with the geometry of my silly mailbox model highlighted.
3: I use Blender to make all my models although I just learned a little bit of 3ds Max in my first 3d animation class, I'm mostly self taught though that being the one semester of a 3d animation class under my belt but youtube has been a gold mine for every question I have about 3d and I've practically learned everything I know about using Blender of youtube tutorials.
2b texturing: I use an add-on called uv pack master in blender to speed up my uv unwrapping process so I can make my texture look nicer faster. As for painting I use the tools in blender to texture my models with a couple extra brushes from another add-on it's outdated though and I should probably find some new brushes lol. This is what my texture looks like btw! It's a little messy but I hope you can find it helpful!
I'm really passionate about 3d animation and almost everything involving it I love talking about it thank you for asking!
I made this as an artfight attack for @stabberghost It was really fun I adore their character so silly cute and so fun to draw GAAAHHHH it was a blast to make this
A new art fight attack!
Pondered the egg y'all? Consider their sadness?
They are happy you have pondered
It's. so. beautiful
I just wanted to animate fire đ
rig by @ artstoff
Finished commission for Revaera of their fun mossy chibi opossum character fishing in an area inspired by the Zangarmarsh zone of World of Warcraft.
This was a bit of a collab with @prairiegh0st who does my chibi character textures while I did everything else.
I wasn't planning on doing backgrounds for my commissions but I couldn't say no to giving this background a shot and I think it turned out pretty rad.
An endless journey, changing and returning to the old self ~
Animation of my Vewis lowpoly model
A gif from some animation test sample frames shared by Mark Anthony Austin, the supervising character animator of Aladar and Aladarâs mom:Â
âThis was the test that landed me the lead on the hero character in #Disney âDinosaurâ. They loved the weight and natural feel. I based it upon a dust bath behavior typical of horses. Trouble was to achieve weight and scale you need hundreds of frames of film when the average shot length is 3 feet of film or 72 frames only.âÂ
Hence I crawl out of my cave once again to post a little something I made while procrastinating on college work, an animation I made in Blender showcasing the Commonwealth SF-38 Longsword's supermaneuvrability against any similar air/spacecraft of its type.
Commissioned to the Dawnbreaker Company by the Commonwealth Initiative, the Longsword was made to be a cutting-edge starfighter that could outmatch any of its Auridian counterparts, and as such was equipped with shields, was hyperspace-capable, and featured new repulsor technology that allowed it to perform complex maneuvers in both the air and space.
Mario Gauchito
⨠Ballerina â¨
Just add some ballerina music and you got yourself a masterpiece (pls like this pls pls pls pls)
Deinonychus Takedown for animation practice
Soo cool!!!
Wanted to try some new ideas with this short test! - Hornet Rig and most other assets by me -City Of Tears Statue by
@labarile_enrico (Sketchfab)
It's important to remember
Having fun with TheBlueBlurâs Classic Sonic model.
Vanellope wishes you a happy birthday!
Audio: Disney Infinity
Model: skyrider
Animation: DotnPolka
256 : day of programmers :)
Today I learned 3D animation is a horror show outside the camera's field of view.
Rating: 8.5 of 10
Have you ever wondered whatâs going on in a personâs mind? Why do they feel sad, or happy, or bored, or elated? In the case of Inside Out, you donât need to wonder anymore.
In Inside Out, our protagonists are the tiny workers inside Rileyâs head. We have Joy, Sadness, Disgust, Fear, and Anger all work alongside each other, each representing one emotion that Riley feels, depending on whoâs taking the lead. Itâs a pretty simple premise--and one that allows for a pretty powerful emotional impact.
An emotional movie about emotions? Itâs almost a given, if you ask me, but Inside Out wrapped it all tightly with Rileyâs journey. In that delicate age of 11, Rileyâs loving-but-busy father had to move his family to another town. Away from the town that she loves, she has to move to a less-than-perfect home and go to a new school without her old friends. Itâs a coming of age story that feels so real and intimate, because itâs the one that many of us had to live through at some point in our lives--and it hit us hard. My favorite moment is the scene in which Rileyâs mother had a talk with her when she tucked her in, and I imagine itâs also the hardest hitting moment for parents and children alike.
But Inside Out isnât as novel as some reviews led me to believe, mainly because I think Wreck-It Ralph did it first. Inside Out visualizes the workings of the human brain, just like Wreck-It Ralph did it with arcade games. Inside Out has Imagination Land and Dream Production Company, while Wreck-It Ralph had Sugar Rush and Heroâs Duty. Even the end lesson is basically the same; Joy canât be meaningful without Sadness, in the same way heroes need villains. But both are great films, and itâs great we get to see such nuanced themes discussed in family movies.
TL;DRÂ Itâs not Pixarâs best (Wall-E, Up, Toy Story, and The Incredibles still take the cake), but itâs still a pretty powerful movie that may leave you needing for tissue.
Rating: 7.8 of 10
Doraemon was a long running children's manga and anime series (first published in 1969!) that had been accompanying the lives of children all over the world. Doraemon was everywhere, on every lazy Sunday morning, everyone loved him, and there's just no way to review this film without nostalgia glasses of a former 6 year-old. It's just physically impossible. That said, here it is.
The movie started at the very beginning, from the first time Doraemon popped out of that desk drawer and introduced himself to Nobita. It was just such a thrill to see the whole thing from Doraemon's perspective and it doesn't count as a spoiler because it literally happened in the first 5 minutes)! The rest, for the ones who are familiar with the weekly premise of a Doraemon show, is history. Nobita found himself in some kind of trouble, cried for Doraemon's help, Doraemon gave him some advanced 22nd century gadget, Nobita exceled for a while but ended up in another kind of trouble. It is also no secret that the film ends with Doraemon having to say goodbye to Nobita and yes, there were tearjerking moments. I was sad for a while.
I have however, some issues with the movie, with time being the main one. In summing four decades of show history into just 90 minutes, there'll always be some things missing. Of course, the basic story of Doraemon was always deceivingly short and simple, but we grew up with him week-in and week-out for years and it's hard to beat that kind of familiarity. We were friends with Doraemon for 45 years, but Nobita (in this film) had just met him so why did he care? The gadgets and characters were familiar but there were just not enough time to explore the full extent of their friendship, and not enough time to soak it in, that the whole thing just felt rushed. Doraemon never felt like part of friends or family (Nobita's parents' reaction when they found out Doraemon had to go was basically, "Oh? OK."), and that is not good. Secondly, I don't think the character development was clear enough. Of course I don't want Nobita to suddenly turn into Dekisugi, but in the end I'm not even sure if Nobita learned anything at all because a lot of things revert back to status-quo. And the last thing (possibly nitpicking), I found the whole make-Shizuka-likes-Nobita mission is just a liiiiiiitle bit creepy. Just a little bit. I swear.
TL;DR But all in all it was fun, full of familiar characters and gadgets, undeniably heartfelt, and rightfully tearjerking. It was a shame that it felt so rushed.
Afterthought 1: The new 3D animation is only weird for 45 seconds. You'll get used to it.
Afterthought 2: I just find it refreshing to have time-travelling story with absolutely no paradox. Having seen plenty of time-travel movies, most of them have some issue with paradox, but not in Doraemon world!
Afterthought 3: I really, really wish this movie would skip the introduction part and begin right at the end (Pacific Rim-style) when Nobita and Doraemon have been friends for years. I think that would solve most of the problems this movie had, but I'm not a movie director for a reason.
Afterthought 4: The only reason I didn't cry during this movie was because I tried hard not to.
Happy new 2022 year!
Happy New Year! my video creative for Vrdipol.ru
Happy Day of Programmers