You ever wonder about how Tenko and Kaito suck at taking their own advice like Kaito and Tenko would rather be crawling on the ground actively bleeding out than asking for help but when one of their friends are even in the slightest bit of distress they'll be all about supporting each other, vulnerability is okay etc.
Kaito and Tenko's shared altruism and hero complexes intrested me and their dynamic was taking over my brain so of course I wrote something about it.
If this intrests you, check out Even a Hero Needs Saving. My three part series exploring Tenko, Kaito and what it truly means to be a hero.đ
https://archiveofourown.org/series/4590754.
Even a Hero Needs Saving.
Three short stories about Tenko Kaito and their hero complexes, putting others before themselves, playing off their injuries, and avoiding medical help like the plague.
This series will be about these heroes falling from grace, getting supported by their friends, and partners, and learning that even heroes need saving.
I've been wanting to share my thoughts on the print on Kaito's shirt for a while now. This post is largely inspired by this one
Kaito's shirt has a print of a special type of makeup used in traditional Japanese theater. This makeup type is called Kumadori. I'm not an expert, so I'll just briefly summarize what I found about it.
The makeup itself is a dramatic pattern of symmetrical lines that highlight facial features, drawn on a base of a certain color that is applied to the face in advance. The placement of the lines and their color reflect the character's personality.
Dark red (which is what Kaito has) is used to reflect courage, bravery, and a sense of justice, but can also reflect anger and short temper.
There are many types of this makeup. The one on Kaito's print most closely resembles Suji-guma (çé). This style is used for roles of strong heroes full of anger, which suits Kaito perfectly.
The post I linked says that in each game there is a character in a white shirt with a red print that somehow reflects their death. Leon has a broken skull, Nagito has something resembling a spear (or toxic fumes). And Kaito has his "mask" of a hero. And technically, that's what killed him. His desire to be a hero.
He tried to act like an indestructible hero the whole time. He hid his illness from his friends. He became a murderer to save Maki. And he agreed to Kokichi's plan to give others a chance to be saved. He died from his illness in the middle of an execution, but what drove his illness to that point, and what led to his execution, was his desire to be a hero.
So in a sense, it was Kaito's heroism that led to his death.
Sites where I found information about traditional Japanese theater makeup:
1 2 3
And what the Suji-guma (çé) style itself looks like
It's weird how the characters that we and the game constantly call stupid are actually some of the smartest.
Well, a lot of characters fit this bill, but seeing as I am a DR rant blog, I'm talking specifically about Tenko Chabashira, Kaito Momota, and Gonta Gokuhara.
Now these characters are now referred to as dumb by the game and particularly the fandom for pretty similar reasons.
Gonta because of his speech pattern particularly is portrayed as Tarzan's speech, and his understanding of normal things we find simple like technology and most famously in chapter 4 where he was manipulated by Kokichi, but the localization, NIS America did change his character a lot they changed his backstory and how the whole killing game buster thing happened in chapter 4.
Which is funny because all three of the characters I'm talking about in this rant were changed pretty heavily by NIS America.
In the Japanese characterization, Gonta's backstory is more ambiguous, being raised by a forest family and developing an extensive knowledge of insect species, his speech pattern is more polite and formal, and the third-person way of speech is culturally associated with child-like innocence and a cute endearing or 'quirky' personality-not dumb.
And in chapter 4 he had more of an idea what was going on in Kokichi's plan from the beginning and acted upon his own decisions rather than just being a blindly lead victim till the end.
But in general, Gonta has a deep knowledge of insects and astrology (for this analysis we are ignoring the ending) and good observational skills that are helpful in class trials like how he noticed that he must be far away from home because the constellations looked different in chapter two and his knowledge about the state of the floorboards and the way the seesaw trick was carried out in chapter three which span both the Japanese and English translations.
Kaito is portrayed as being dumb due to his struggles in trials and his refusal to acknowledge certain truths because they go against his ideals.
But Kaito's intelligence while being shown in some ways on paper by passing the astronaut entrance exams excels in more ways than academically he has emotional intelligence and leadership shown by how he interacts with everyone particularly him supporting Shuichi and pushing him to grow his confidence and seeing past Maki cold exterior and helping her open up emotionally and also in chapter 5 acting out Kokichi's plan which shows strategy and trust.
He also possesses a good amount of street smarts that people overlook.
Tenko is often seen as dumb because of her loud over emotional nature and mannerisms. Some people also don't take her seriously because of her 'man-hating' and her relationship with Himiko.
Tenko also has the same problem as Gonta with localization. In the original Japanese her speech patterns are more elegant and refined, and her male hating is turned back exponentially.
Tenko is however extremely emotionally intelligent her flipping ability which allows her to read people's emotions contributes to this as well as her encouraging Shuichi to build his confidence and Himiko to express her emotions more.
It spans beyond this however in chapter 3 Tenko infiltrates Angie's cult to protect Himiko and avoids brainwashing as well as making it her mission to help Himiko grow from her emotional suppression.
Finally, Tenko allows herself to be the medium for Angie (whom she had a rivarly with) in the seance for Himiko showing her deep empathy self-awareness and willingness to prioritize someone else's emotional healing over her own safety. Is a clear demonstration of her emotional intelligence and wisdom.
In conclusion, whether a character is intelligent or not really depends on how the piece of media portrays the character and how the viewers define intelligence.
I think school systems have definitely skewed our perceptions of intelligence making us think intelligence is just test scores and book smarts rather than street smarts and emotional intelligence.
Gonta Kaito and Tenko- while not in the same as Shuichi or Kokichi- are smart. And I don't think our skewed perception and bad localization should determine how we view them.
Some characters are written to be dumb, and that's fine but Gonta Kaito and Tenko? They aren't.
They're loud, naive, and emotional but they aren't complete idiots.
And I hope this rant helped you realize that.
I bestow the the transgender flag onto my two favorite DRV3 characters
superparadise i held onto but i settle for a ghost separates:
To preface I am a Tenko fan but even if I wasn't I still wouldn't get it, because you would only come to that conclusion if you changed Tenkoâs entire backstory and I don't understand why you would because it's not really gendered.
Tenkoâs master could have taught a boy that he shouldn't hurt women because that's bad and only what 'degenerates' do without the specific extra warnings about men that a woman may get because they are more susceptible to being assaulted by a man, then could still take Tenko out into the streets to protect woman, and beat up predators.
Tenko would then act pretty much the exact same as in the game, protecting women and hating men who hurt women, he might just be a little less overbearing on his hatred towards men (unless his master still told him about how bad and horrible men are without making a separation between bad men and good men and he grew up with some self hatred.) It might be a bit unnerving for a guy to be like "men are always trying to prey on vulnerable women" but he wouldn't be a misogynist.
And I don't think Tenko would be an alpha male or nice guy stereotype because there would be nothing to influence that. People aren't born with ideals or beliefs and there is nothing in Tenko's backstory that would have caused that.
Do people think that just because Tenko dislikes men as a women she'll dislike women as a man?
Tenko's animosity wouldn't change based on gender it would just transfer over.
I know Tenko's master had an anti romance stance, and might tell him that interactions with women would weaken his neo aikido energy so that he wouldn't date them, but then on the other hand if there's so many sexual predators out that they can just go out and find them multiple nights he would have to teach Tenko something about bad men and how some women get taken advantage of especially since Tenko in this situation is a man himself. Then he would still want to give Tenko a moral compass so they would still go out and protect woman.
Tenko's reason for hating men is mostly experiences anyway, the master's words are just the straw that broke the camels back.
There would be a lot of mixed messages, and the two would probably just cancel each other out and make Tenko more awkward around women. For example Tenko would protect Kaede or someone and then she would give him a hug and he would be like "no Kaede you can't do that you're going to make Tenko weaken his neo aikido energy."
Then Tenko would be afraid of having romantic or sexual thoughts about woman because A he doesn't want to fall back on his training and B he doesn't want to turn into the men he fought on the streets.
But that's just my characterization.
The gag is like Tenko as a man spews traditional gender norm like oh woman should be in the kitchen make me a sandwich but she doesn't say men are the earners of the household you shouldn't cry because you're a man etc so that doesn't make any sense.
Also male Tenko is basically just Kaito and plenty of people love him.
Second also if Tenko was a man he would transition to be a woman.
Someone please explain it to me because I don't get it.
Itâs like an unspoken rule in fandom: if you have a favorite characterâa âblorboââyou want to see them suffer. Not in a mean way (we love them!), but in a put them through hell and watch them break kind of way. And then, once theyâve been completely emotionally destroyed, we turn around and say, âActually, I want them to be the happiest person alive.â
Weâll write fics where they get to be safe, loved, and thriving⌠but also fics where theyâre barely holding it together. Weâll create AUs where the worst never happened, only to still find ways to make them suffer. Itâs the duality of fandom.
But why do we do this? Why does suffering make our favorite characters better in our eyes?As a Danganronpa fan, Iâve seen this in action a lot. Weâll create non-despair AUs, but will that stop the angst? Nope. Weâll write post-game fics where the survivors try to move on, but the trauma still eats them alive. And yet, we also turn around and make content where theyâre happy, together, and free.
Itâs this weird push and pull between wanting them to heal⌠and wanting to drag them through the worst imaginable pain first.
So what is it about suffering that makes characters so compelling?
Letâs be real: watching a character go through hell makes them more interesting. A character whoâs just happy all the time? Kinda boring. But a character whoâs been through the worst and still keeps going? Now weâre talking.
Thereâs something about seeing them struggle that makes them feel more real. You get to see their vulnerabilities, their breaking points, and how they react under pressure. And when they do manage to grow from it, it feels earned.
Take Shuichi, for example. Seeing him go through all the weight of his friends dying then taking down the game that caused their suffering that's the good stuff. It feels so much more meaningful because we saw what it took to get there.
Characters who suffer just feel more real. Nobodyâs life is perfect, and when fictional characters go through tough times, it makes them feel more human. Their emotionsâwhether itâs grief, fear, or desperationâmake them easier to connect with.
Even if we havenât been through the exact same things, we get the emotions behind them. Seeing them struggle can feel like looking in a mirror sometimes, and that connection is what makes us latch onto them so hard.
Ryoma is emotionally distant and initially refuses to get involved with the other students, but as the story progresses, his humanity shines through. His struggles with loneliness, despair, and his desire for redemption mirror universal feelings of wanting to escape the weight of loss while still searching for a meaningful connection.
His suffering, especially in dealing with his personal guilt and past trauma, can make him a very relatable character for some, as many of his emotional challenges are reflective of real-world emotional battles people face. Ryomaâs journey throughout the game embodies the theme of human vulnerability and the complexities of trying to find hope in the face of overwhelming darkness.
The reason we love to make our faves suffer and be happy is because one makes the other hit so much harder. If a characterâs just happy all the time, it doesnât feel as impactful. But when a character has been through hell and finally gets a moment of peace? Thatâs when we feel it.
Think about it: watching Maki smile after everything sheâs been through? That is what makes it powerful. If she was just happy from the start, it wouldnât have the same weight. The suffering makes the happiness feel earned.
Letâs be honest, sometimes we just project a little too hard. Watching characters go through emotional breakdowns, trauma, and existential crises is basically free therapy at this point. We put them through pain, watch them survive it, and in some weird way, it helps us process our own emotions
Itâs like, âIf they can make it through this, maybe I can too.â Their suffering feels familiar, but their healing gives us hope. Itâs weirdly comforting, even if weâre the ones making them miserable in the first place.
Take Kokichi underneath all his lies and pranks, there's a longing for genuine connection and understanding, but heâs terrified of being vulnerable.
Kokichi's journey through deception and eventual emotional exposure offers a deep form of catharsis. Fans can project their own feelings of vulnerability, fear, and longing onto him, and when he finally allows himself to show his true emotions, itâs a bittersweet release that resonates on a personal level.
Letâs be real: we see ourselves in our favorite characters. Whether itâs their insecurities, their struggles, or just the way they react to things, we latch onto them because we relate. So when they suffer, it feels personal.
And when they finally winâwhether that means healing, finding happiness, or just getting a breakâit feels like a win for us too. Seeing them overcome their struggles gives us the tiniest bit of hope that maybe we can too.
Many people can project onto Kaito because, despite his loud personality, he struggles with feelings of inadequacy and fear, particularly surrounding his health and the pressure to be the "Ultimate Astronaut"âa title that weighs on him heavily.
Kaito represents the idea of pushing through hardship while trying to maintain an outward appearance of confidence, which is something a lot of fans can relate to, especially when dealing with their own struggles while trying to appear strong or capable to others. The way Kaito allows his insecurities and fears to be buried under his bravado speaks to the way many people carry their own emotional burdens while trying to stay positive for others. When fans project onto him, they might see aspects of themselves, their own struggles with self-doubt, or the desire to be a source of support and strength for others.
At the end of the day, we love seeing our favorite characters suffer because it makes their stories deeper, more emotional, and more relatable. Their pain makes them feel more real, their growth makes them more compelling, and their happinessâwhen they finally get itâfeels earned.
Itâs not just about watching them struggle or giving them a happy endingâitâs about the journey in between. And thatâs what makes storytelling (and fandom) so addictive.
So yeah, I will continue to put my favorite characters through hell⌠but only because I love them. (Sorry Tenko.)
Why do you love "torturing" your favorite character is it one of the reasons above or do you have your own reason?
Hey, pausing the not so regularly scheduled Danganronpa rants to talk about a passion project of mine that has complety taking over my brain for the past several months.
You ever start a joke and then wake up one day realizing itâs gone way too far? Yeah. Thatâs The Duck Game.
It started with a simple board game, a dumb conversation, and a Danganronpa fanfic idea that spiraled completely out of control.
And now, somehow, itâs a real, fully fleshed-out narrative RPG about the dark side of ambition, success, and power.
Let me explain.
One day, my friend Jensen brought in a board game called Abducktion by Very Special Games.
Itâs a strategy game where you move colored ducks into formations to score points. The game had this story where youâre an intern at a UFO company abducting ducks, and in the single player mode you could gain promotions based on how many points you earned.
So, as my friends Jensen, and Braylon were playing, we started joking around. What if Abducktion wasnât just a fun little game? What if the boss was actually using it to weed out the weak to find the best interns, promote them and get rid of the rest?
And thatâs when I thought: Wait. This would make a great fanfic.
I didnât want to write a fic about me and my friends, so I did the next logical thingâturn it into a Danganronpa fanfic. That same day, literally hours later, I had a draft for the first chapter, multiple endings planned, and a whole choice-based structure where readers would click links to different chapters based on their decisions.
Then I realized... that would be alot of work even for an over-obsessed Danganronpa fan.
So, I told my friend Braylon about the idea, and he said:
"If you come up with the ideas, me and my team could make it a game for you."
And just like that, me and his team partnered up. But there was one little problem:
Copyright.
I couldnât just submit a Danganronpa fanfic as a standalone game and try to market it off as my own that would be a legal disaster.
But then I rememberedâmy stupid brain had already come up with HCs so OOC they twisted the characters beyond reconigtion.
So I took my favorite (sadly) non canon friend groupâTenko, Kokichi, Maki, Shuichi, Kaito, and Kaedeâgave them new names, new roles, new backstories, new trauma, and new relationships and boom.
The Duck Game was born.
What started as a ha-ha funny idea spiraled into something way bigger than I ever expected.
When I was writing the idea down for the first time I literally wrote "The Duck Game, lmao no way this will go anywhere"
And now, several months later, here I amâactually making a real game. And honestly? Iâm really proud of myself (which is rare, so thatâs how you know this means something).
It's also really weird to be super fixated on something that isn't Danganronpa for once.
Itâs a narrative-driven RPG about climbing the corporate ladder at a shady company called Luxus Enterprises. You play as Bennett Brooks, an anxious intern who slowly gets tangled in a world of corruption, power, and moral compromise.
Every decision you make shapes his relationships, his career, and who or what he ultimately becomes.
With multiple endings, branching choices, and a heavy focus on ethical repercussions, The Duck Game asks one question:
"How far would you go for success?"
If you're into narrative driven games, power struggles, and complex characters you'll love The Duck Game. It's got drama, tough choices, and dark themes, with a unique twist on corporate ambition and moral dilemmas.
It's still a WIP but I'm excited to share as it develops. Follow @theduckgameoffical for updates!
If you're intrested I'd appreciate you checking it out! Your feedback and support let me know people are invested, but no pressure.
Thank you so much for all the support youâve shown on my rants and projects in the pastâIâm really excited to work towards making The Duck Game a fully fledged game with all of your help!
I decorated a box with a bunch of my pre-game Kokichi pen doodles I made at work, and now I have a Bonkichi box! It will hold all of my treasures :]
The existential crisis that is waking up in a body that isn't your own in a life that isn't your own but it really is yours and your perception of fiction and reality has been warped so much you still believe you're the person you were written to be in the simulation even though you know that person is fake because it's the only sense of identity you have left.
It's like having two people trapped in your body the person you were in the simulation and the person you used to be.
honestly, i really hope tsumugi lied A Lot at the end of V3 because if she is even telling 90% of the truth, the survivors are exiting the game into an existential nightmare
Tenko's flipping ability had the power to change the entire narrative of DRV3 but the game barely used it here's how it could have made a really impact.
This is an excerpt to a 25 page essay I wrote inspired by @whattheskyknows' post about the underutilization of Tenkoâs flipping ability. Check out their original post below.
https://www.tumblr.com/whattheskyknows/766230450261884928/i-wish-drv3-utilised-tenkos-flipping-technique?source=share
The first time Tenkoâs power will be revealed is late chapter two early chapter three. Here she will flip Shuichi and Himiko just like in the original game, but this time instead of being the only time her ability is ultilized it will be used to give the player an inclination of Tenkoâs power with characters that we already know enough about to deem Tenkoâs analysis correct making her ability seem reliable and trustworthy.
The next time Tenkoâs power will be utilized is in the middle of chapter three.
Here she would flip Maki. I know you probably think I donât know if that would work out, etc., but at this point, Maki is getting closer to Kaito and Shuichi, and even though Tenko was one of the many people who were wary of Maki after her talent reveal she did eventually come around and had a nice chat with Maki in chapter three.
Tenko could guise it as sparring, especially after her dojo opened up and flipped Maki telling her something along the lines of:
âYou hide from us because you believe that weâll all hate you, but Tenko can tell, deep down, youâre a caring girl, Maki. Youâre afraid, just like the rest of us, afraid of hurting your loved ones, which is why you lie to build up walls. You donât want us to shun you, and you donât want any more blood on your hands, at least not if you donât have to.â
And then Maki would obviously (and understandably) be shocked, probably asking Tenko how she knew that just by flipping her.
I think the two would grow closer and make that conversation between them before Angieâs death a bit more impactful.
Either Shuichi would have to be in the room or Maki would have to tell him (and Kaito) after the fact since Shuichi is the protagonist and we find out all the information through him, and then he would do that thing where he has a thought or an internal monologue, but it pops up as text that reads:
âItâs nice that those two are getting along with their combined strength; we might be able to find a way out of here.â
Next would be Kokichi, which wouldn't be an on screen moment like Maki's because Kokichi dropping his mask is a big reveal for the end of the game.
Tenko would either flip Kokichi out of pure annoyance or reluctant curiosity, then say:
"Tenko can see you're putting up a villainous facade, but she can tell that thereâs more behind it."
And Kokichi gets so scared that heâs vulnerable and just runs away.
Maybe he even writes on his little whiteboard an insult under Tenkoâs name, then erases it and writes interesting or useful under it.
They can then have little interactions where they talk, combining their skills to try and figure out the mastermind or the truth of the game, and we see them getting closer to each other.
Then I wrote two separate storylines because I love Tenko so much I created two alternate universes for her ability to be used correctly, and I wanted to make this harder for myself because I can't take the easy way out.
Here's how Tenkoâs flipping ability could play out in two possible narratives option being closer to the canon and option two deviating further from it.
Tenko dies like she was supposed to and all the secrets die with her. Kokichi and Maki are upset, but of course, in typical fashion, donât show it in front of the others.
After Tenkoâs death, Tsumugi looks happy/relieved, and Kokichi gets suspicious, but itâs not enough evidence to determine anything yet.
In late chapter three or early chapter four, before everything happens, Kokichi finds out that Tsumugi was happy Kiyo killed Tenko because she found out too much and goes into his plan even more determined to end the killing game and get revenge on Tsumugi for everything she's done to them (and Tenko).
Kiyo kills Angie locked room mystery style, he then tries to kill Tenko but it fails (it still hit her in the arm or a non-vital part of the neck.) Tenko still dies, though, and everyone believes that it was from blood loss.
Later Kokichi discovered that Tsumugi killed Tenko using the power of the first-come, first-served rule to save herself because Tenko flipped her and found out way too much.
Kokichi would then find out and confront Tsumugi in a confrontation that would go something like:
âYou did it, didnât you?â Kokichi said, his voice filled with emotion, Tsumugi turned around, confused and angry. "You killed her."
Here bits of Kokichi's mask would start to drop , the usual mischievous smirk replaced with a rage-filled scowl.
Tsumugi would walk closer, their faces almost touching.
âShe was learning too much, sticking her nose into places it didnât belong. The game wouldnât have been as fun if there was a reveal so early⌠I had to get rid of her; she was a threat to me. You understand, donât you, Ouma?â (referencing chapter four).
Kokichi would then curse her out and say something along the lines of he'll ruin Tsumugi's game for her and everyone watching, either Tsumugi directly or the cameras, and continue his plan to end the game.
Tsumugi would then either be amused that Kokichi would try or genuinely concerned seeing Kokichi as a threat and trying to stop him herself, once again changing the narrative.
This one is especially nice because it shows the parallel of Kokichi and Tsumugi as a sheep in a wolfâs clothing and a wolf in a sheepâs clothing and also them both having scripts and doing whatever is necessary to make their narrative happen.
Kokichi is manipulating Gonta to kill Miu and Tsumugi killing Rantaro and framing it on Kaede.
This also gives Tsumugi more of a role as the mastermind in the game, also allowing Tenko to use her power multiple times without the consequences of an early reveal or boring game.
Then for either one or two, the ending would pretty much go the same except for maybe Tsumugi subtly mentioning that Tenko (and Kokichi) already found out a while ago, but the rest of the ending is perfect and wouldnât be affected.
And that is a rewrite of how I think Tenkoâs flipping ability could have been used to its full potential.
Of course, there were a few things that I couldnât stress as much as I wanted to, like Tenko and Maki and Tenko and Kokichi's friendship, and the others would be like:
âTenko and Kokichi/Maki are close these days, arenât they?â
But this is getting long, so maybe I'll talk about it in another post.
Tenko had a really amazing power that had the chance to change the narrative and be a really cool arc, especially since she's a character that expresses her emotions wholeheartedly and wants others to do the same, but it instead was just like so many other things about Tenko's character overlooked, underutilized, and forgotten about, during and after its reveal.
Tenko deserved better. We deserved better and it's a shame to see such a great opportunity go to waste.
And if anyone wants to read the full essay if requested I will make a comment or another post (unlikely though it's very long đ )