Reenactor throws a spear at a drone
we justifiably give Biden a lot of shit but I think "at least 3" is the funniest possible response to some right wing dipshit asking you how many genders there are
Could be worse. One of my friends didn’t know Alphonse was a name, so he called him Alphonso.
Edward is kinda hot…I’m like twenty years too late lol
Alphonse is so fucking cute my sunshine child love him.
Also no shade no hate what kind of name is Alphonse does match Edward at all.
currently smacking down the unexpected return of the perennial urge to drop off the face of the planet for twenty hours to bingewatch FMAB again
Foggy’s gotten pretty decent at naming which red-themed vigilante is coming through his window in the middle of the night without even opening his eyes: Matt tries to be quiet so he doesn’t wake him up, Deadpool is talking before he even gets the window open and Peter knocks like a goddamn decent human being.
“Come in!” he yells, deciding that he won’t get out of bed until he knows if there’s an emergency or Peter just wants to raid his first aid kit and fridge.
“Sorry, Mr. Nelson,” Peter says, climbing inside and dropping lightly to the floor. “I know it’s late but I had a question.”
“Shoot, Spiderboy,” Foggy says, sitting up to see Peter lingering awkwardly close by in full Spiderman gear and oversized hoodie, backpack slung over one shoulder.
“It’s just that Mr. Murdock said that you might be willing to look over one of my essays,” Peter says, “but I kind of got distracted doing, y’know--” Peter makes a vague punching motion with a soft pow sound. “--and it’s kind of due tomorrow morning.”
“Oh my god,” Foggy says, sighing and pushing aside his sheets to get out of bed. “This is actually the least stressful thing one of you weirdos has ever asked me to do. What’s your essay about?”
“Macbeth.”
“Y’know, Matt was an English major,” Foggy says, huffing out a laugh and finding a sweatshirt to pull on before he turns on the lights. “You should probably be offended that he passed you off on me.”
“What was your major?” Peter asks.
“Business,” Foggy says. “Did I ever tell you about how my mom wanted me to be a butcher?”
“You have,” Peter says, dutifully, sitting his backpack on the floor and digging through it, “but you can tell me again, if you want.”
“You’re a good kid,” Foggy says, taking the essay when Peter finds it and hands it to him. “There’s leftovers in the fridge. Go eat while I check this bad boy out.”
"You're my hero," Peter says, fervently.
Foggy's never been called that before.
He doesn't hate it.
I think my local library could be greatly improved by having a forbidden section where they keep tomes of dark magic
okay so i finished checking if we were friends in every universe and, uh, it turns out we're only friends in 6 of them. but look, i need you to understand these universes vary like crazy, okay? like 6 is actually insanely high, like way higher than most. and one of those is the universe where i accidentally killed the actor who played Dipsy from Teletubbies when i was 7 and my life went completely differently as a result. and we still ended up friends! also you were a girl in that universe for some reason. what? oh, uh, yeah, you were cute as hell. like really cute. did you just fucking giggle
ANDOR | 2.01 - 2.03 + TEXT POSTS
every time i listen to “you’re a mean one mr. grinch” i can’t help but sit there and think “what did the grinch do to hurt you?” because dude just stands there for 2 minutes and 58 seconds and drags the grinch into the dirt
I apologise if you've already answered this, but I tried searching your blog and I'm unsure if you haven't or if it's another example of Tumblr's amazing search system.
I was talking with a friend recently about how much of a culture clash the Monk Class is compared to the rest of Dungeons & Dragons and was wondering if there is a coherent reason for their original inclusion. I'm aware that they're largely influenced by Shaolin monks as depicted in Hong Kong cinema in the 70's/80's as compared to the Sword and Sorcery stuff most of the rest of D&D takes influence from.
Basically, my question ultimately boils down to, "Is the Monk Class there purely because of an original player wanting to rule of cool their way into playing something wildly out of genre, or is there a stronger link between Sword and Sorcery and Hong Kong cinema that could have organically resulted in the Monk Class joining the rest of the classes?"
A lot of the link between the two was simply a matter of time and place. The kung fu craze hit North America at just about exactly the same time as the sword and sorcery revival that gave us films like Clash of the Titans and Beastmaster and The Sword and the Sorcerer and Dragonslayer and Krull – not to mention the Arnold Schwarzenegger Conan adaptation, which revived popular interest in first-wave sword and sorcery literature – so there was a lot of it going around. Analysis of early Dungeons & Dragons as a product of its media influences often overlooks that it was largely drawing on what was trendy in American popular media in the 1960s, 1970s and 1980s. Even the tonally incongruous Lord of the Rings references weren't a deep cut; while the books were originally published in the 1950s, they'd experienced a strong resurgence in the 1970s, putting them firmly in the popular consciousness at the time that D&D was being developed. All this being the case, it's not surprising that early D&D was also substantially influenced by Hong Kong action cinema.
That said, the reason the monk character class in particular (i.e., as opposed to kung fu media influences more generally) is there is allegedly because one specific guy in one of the game's early playtest groups really, really wanted to play as Remo Williams from Warren Murphy and Richard Sapir's The Destroyer; several of the class's signature abilities are direct references to powers Williams exhibits in the course of the novels. Remarks from folks who worked at TSR at the time have pointed the finger at Brian Blume as the Remo Williams fan in question, though accounts are conflicted whether Blume was actually an uncredited contributor to Dave Arneson's Blackmoor (1975), in which the class makes its first proper appearance, or whether Blume's interest merely prompted its inclusion.
This is the case for the character archetypes in a lot tabletop RPGs of that era; instead of trying to work out what classes "ought" be be present, authors would simply start with the types of characters their playtesters actually wanted to play, often based on specific popular media characters, then work backwards to derive an IC rationale for why those were the setting's standard adventuring professions. Other examples from D&D in particular most obviously include the Ranger (based on Tolkien's Aragon, naturally), but also the Paladin (principally inspired by Holger Carlsen from Poul Anderson's 1961 isekai novel Three Hearts and Three Lions, also the source of D&D's goofy regenerating trolls), the Assassin, back when it was still a separate character class (probably mainly based on the Assassin Caste from John Norman's Gor), and even the Wizard to a large extent (less Gandalf than you'd think: a large portion of D&D's iconic wizard spell list is lifted directly from the 1963 Vincent Price film The Raven).
(I often think that modern indie RPGs could benefit from reviving this approach. Like, fuck textual consistency – just pick half a dozen of your favourite popular media characters without regard for the compatibility of the source material and work backwards to explain why these six random assholes are your game's playable archetypes!)
Trisha Elric told her son that he was the man of the house and that he needed to look out for his younger brother and this boy really took her words and internalized them so hard that he sacrificed a couple of limbs, made himself the government's bitch and threw away what was left of his already shattered childhood about it