Dive Deep into Creativity: Discover, Share, Inspire
So I’ve made up another challenge called the Orphanage Challenge. Feel free to play it if you want - I think it’ll be fun. It revolves a lot around story-telling if you want the best experience. You also need to have a random generator where you choose the criteria. I recommend the custom list feature of Randomlists.com. Here are the rules:
STARTING OUT
To start out, you will first create one sim, a young adult. They will be the carer, and their gender, etc. can be whatever you want. It’s recommended that they have the ‘friend of the world’ aspiration, and traits such as good, neat, foodie, family-orientated… that type of thing. Once the carer is made, you will then make the children.
By whatever method you like, randomise the traits/aspirations, gender, age (child, toddler or baby) and names of the children. They must have no relation to the carer - they are orphans. You can make up their backstories.
Once the household is full, you can choose a lot and either build an orphanage or download one from the gallery. It should have multiple bathrooms, and enough bedrooms for eight people to live comfortably. Kids can share if you want. Once the house is build, set the household funds to 34,000 simoleons. Once you have the household and the lot, you’re ready to go.
GAMEPLAY AND RULES
The goal of the carer is to raise the children to be happy and healthy for as long as they are at the orphanage. If they have a birthday at the orphanage, their traits must be randomly generated. The carer does not have a job - their job is to take care of the children. Using cheats, add 1000 simoleons to the household funds every week as payment from the local council and to take care of the children.
Every weekday, there is a one in three chance (use a random generator) that a child or toddler will be adopted. If that is the case, randomly generate which is adopted, and move them in with another family, sim or couple (you can make these if you want.) There is also a one in three chance that a new child or toddler will arrive. If your household is full, you have two options: add them to a waiting list, or just don’t bother if the household is full. if you know a cheat or mod to make the household bigger, you’re welcome to use that. Names, genders, traits and ages should all be randomly generated.
Sunday is the main day when people come looking to adopt. Randomly generate how many of your orphans will be adopted (at least one) and move them in with their new family. Then, based on how many spaces you have left, randomly generate how many new orphans will arrive.
When the carer becomes an elder, the youngest orphan will take their place once they become a young adult.
HAPPY GAMING!