Added The Bots Section To The Settings Menu And The Randomness Factor Option

Added the bots section to the settings menu and the randomness factor option

If this option is selected, bots will choose a random cell when choosing between two identical ones (which one to build on or which one to attack). This makes games little more varied

More Posts from Greedychapa and Others

10 months ago

You gave me an idea: add story mode in my game. Players will be able select "classic" (no story) or story mode from the main menu. But i won't add it this year, i have a lot of plans: game save, bots, online-multiplayer...

Thank you very much. I think it'll be very nice...

I like your game! Do you plan for there to be a plot, or is it more of a chess style game?

My game is a game without any plot. I want it to be a chess style game with economy elements.

PS: thank you, i appreciate it when you ask me questions. This means you like my game and want to know more about it


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4 months ago

Hi

Drew animations for shelling and bombing, shelling animation have 4 variants for 4 sides. Decided to experiment and added a "wave" animation for conquering attacks (storm, tank battle and landing)

Also now when it's bot's turn, you can't select cells, tools and attacks, use undo and redo buttons

And yes, i added price tags to the attacks menu

And also...

this is my 100th post!


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1 year ago

Added sounds. If you attack a non-empty cell, the alarm will sound in addition to the attack sound.


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3 months ago

I improved scrollbar and now it works just like scrollbars in browsers. Also added a reset button to the bots tab in the settings menu


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1 year ago

Added background music and credits page. The icons to the right of the names are links to their profiles. Also enlarged scales because they were difficult to hit.


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7 months ago

I'm sorry, there was a delay but now i'm here and i'm not going to repeat this mistake

This weekend i renamed attacks stats in messages and added UI for selecting player type (human or bot). This is a test bot, it just builds all the buildings in order

There's a lot of hard and long work ahead with bots so good luck to me (and my friend if he agrees to help me)...


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1 year ago

Hi!

Currently i optimized the game and didn't added any content because i want to add music. But i couldn't find any tracks suitable for my game. So yesterday and today i was making my own track, but it's so-so (to put it mildly), because it's my first track.

I'm also tired of it and every now and then i want to add some random tracks to my game just to stop torturing myself.


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1 year ago

I realized it would be difficult to scale gameplay screenshot. So, I created a sketch of the new game icon:

I Realized It Would Be Difficult To Scale Gameplay Screenshot. So, I Created A Sketch Of The New Game

But it doesn't tell new player about my game, unlike the old icon:

I Realized It Would Be Difficult To Scale Gameplay Screenshot. So, I Created A Sketch Of The New Game

If you like the new logo, I'll improve it and it will become the new game icon


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1 year ago

I realized the logo was unclear & strange. So i created a new logo:

I Realized The Logo Was Unclear & Strange. So I Created A New Logo:

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1 year ago

I'm currently creating my own file format to use it for create game localizations.

File text:

I'm Currently Creating My Own File Format To Use It For Create Game Localizations.

Processing result:

I'm Currently Creating My Own File Format To Use It For Create Game Localizations.

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greedychapa - Chapa
Chapa

Defold Engine gamedev; Lua and Python programmer

111 posts

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